EverWrath/src/server/game/Scripting
2024-08-25 09:57:37 -03:00
..
ScriptDefines chore(Core/GameObjectAI): Cleanup register macro (#19409) 2024-07-17 00:17:49 +02:00
MapScripts.cpp refactor(Core/Object): adds consistency in the use of type object check (#19671) 2024-08-25 09:57:37 -03:00
ScriptMgr.cpp chore(Debug/Scripting): improve debug errors during the unloading scripts (#19643) 2024-08-21 08:13:20 -03:00
ScriptMgr.h refactor(src/common): remove unused imports (#19506) 2024-07-30 20:06:46 -03:00
ScriptMgrMacros.h fix(Core/Scripts): Fix one more typo after scripts refactoring (#18730) 2024-04-12 16:58:07 -03:00
ScriptObject.cpp feat(Core/Scripting): move all script objects to separated files (#17860) 2023-12-02 21:13:20 +01:00
ScriptObject.h feat(Core/Scripts): Optimize PlayerScripts by calling only overridden/implemented functions. (#18672) 2024-04-11 17:08:30 -03:00
ScriptObjectFwd.h feat(Core/Unit): New helper IsClass and script hook OnPlayerIsClass (#18243) 2024-02-10 12:25:00 -03:00
ScriptSystem.cpp update (core): Startup console capitalizations (#13195) 2022-10-01 13:09:34 -04:00
ScriptSystem.h feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00