EverWrath/src/server
Footman 695a7402ad
fix(Core): creature movement bugs (#4544)
- fix UpdateEnvironmentIfNeeded was changing flying creature status all the time. closes: #4447
- fix hovering state was causing bugs at #4466
- add animation state priority: fly > hover > ground

Co-authored-by: Wotex <fm@gmail.com>
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Patrick Lewis <pat@lo5t.com>
2021-02-12 11:42:41 +01:00
..
authserver feat(CI/Codestyle): added codestyle check (#3668) 2021-01-09 11:59:50 +01:00
game fix(Core): creature movement bugs (#4544) 2021-02-12 11:42:41 +01:00
scripts fix(Core): creature movement bugs (#4544) 2021-02-12 11:42:41 +01:00
shared refactor(Core/Spell): Pascal Case some SpellEntry types (#4432) 2021-02-08 19:01:37 -05:00
worldserver fix(Core/Pathfinding): Creatures regen health, spells LOD (#4509) 2021-02-10 00:37:05 +01:00
CMakeLists.txt chore(Core): forgot to add copyright in new files + small correction (#3861) 2020-12-07 21:05:13 -06:00