* Rename MapManager.h to MapMgr.h * Rename BanManager.h to BanMgr.h * Rename MapManager.cpp to MapMgr.cpp * Rename BanManager.cpp to BanMgr.cpp * Rename MapRefManager.h to MapRefMgr.h * Rename ThreatManager.h to ThreatMgr.h * Rename GridRefManager.h to GridRefMgr.h * Rename ThreatManager.cpp to ThreatMgr.cpp * Rename GroupRefManager.h to GroupRefMgr.h * Rename HostileRefManager.h to HostileRefMgr.h * Rename HostileRefManager.cpp to HostileRefMgr.cpp * Rename MMapManager.h to MMapMgr.h * Rename FollowerRefManager.h to FollowerRefMgr.h * Rename VMapManager2.h to VMapMgr2.h * Rename IVMapManager.h to IVMapMgr.h * Rename MMapManager.cpp to MMapMgr.cpp * Rename VMapManager2.cpp to VMapMgr2.cpp * Rename RefManager.h to RefMgr.h * Rename WaypointManager.h to WaypointMgr.h * Rename WaypointManager.cpp to WaypointMgr.cpp * Rename MPQManager.h to MPQMgr.h * Rename MPQManager.cpp to MPQMgr.cpp * Rename IMMAPManager.h to IMMAPMgr.h * fix build * Update Main.cpp * chore(Core/Misc): Remove toxic language * Revert "chore(Core/Misc): Remove toxic language" * fix build * build
52 lines
1.8 KiB
C++
52 lines
1.8 KiB
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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#ifndef ACORE_DISABLEMGR_H
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#define ACORE_DISABLEMGR_H
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#include "Define.h"
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#include "Map.h"
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#include "VMapMgr2.h"
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class Unit;
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enum DisableType
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{
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DISABLE_TYPE_SPELL = 0,
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DISABLE_TYPE_QUEST = 1,
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DISABLE_TYPE_MAP = 2,
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DISABLE_TYPE_BATTLEGROUND = 3,
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DISABLE_TYPE_ACHIEVEMENT_CRITERIA = 4,
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DISABLE_TYPE_OUTDOORPVP = 5,
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DISABLE_TYPE_VMAP = 6,
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DISABLE_TYPE_GO_LOS = 7,
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DISABLE_TYPE_LFG_MAP = 8,
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};
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enum SpellDisableTypes
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{
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SPELL_DISABLE_PLAYER = 0x1,
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SPELL_DISABLE_CREATURE = 0x2,
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SPELL_DISABLE_PET = 0x4,
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SPELL_DISABLE_DEPRECATED_SPELL = 0x8,
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SPELL_DISABLE_MAP = 0x10,
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SPELL_DISABLE_AREA = 0x20,
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SPELL_DISABLE_LOS = 0x40,
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MAX_SPELL_DISABLE_TYPE = ( SPELL_DISABLE_PLAYER | SPELL_DISABLE_CREATURE | SPELL_DISABLE_PET |
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SPELL_DISABLE_DEPRECATED_SPELL | SPELL_DISABLE_MAP | SPELL_DISABLE_AREA |
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SPELL_DISABLE_LOS)
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};
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namespace DisableMgr
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{
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void LoadDisables();
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bool IsDisabledFor(DisableType type, uint32 entry, Unit const* unit, uint8 flags = 0);
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void CheckQuestDisables();
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bool IsVMAPDisabledFor(uint32 entry, uint8 flags);
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bool IsPathfindingEnabled(const Map* map);
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}
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#endif //ACORE_DISABLEMGR_H
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