EverWrath/src/server/game/Spells
Jelle Meeus 6ed7e0fe5c
fix(Scripts/SunwellPlateau): Felmyst Strafe strafe spells (#21745)
Co-authored-by: killerwife <killerwife@gmail.com>
2025-03-22 09:04:00 +01:00
..
Auras fix(Core/SpellAuraEffects): use caster's level to scale amount to break crowd control auras (#20153) 2024-12-06 12:19:03 +01:00
Spell.cpp fix(Core/Spell): Prevent Blink from causing character to fall through ground (#21537) 2025-03-19 17:46:00 +01:00
Spell.h refactor(Core/Random): Remove unused map based RNG (#20939) 2024-12-18 13:48:06 +01:00
SpellDefines.h feat(Core/Spells): Allow modifying MiscValues during cast (#20731) 2024-11-26 12:17:02 -03:00
SpellEffects.cpp fix(Core/PlayerScript) Align player script function names (#21020) 2025-02-16 14:59:41 +01:00
SpellInfo.cpp fix(Core/Spells): Implement SPELL_ATTR2_ALLOW_LOW_LEVEL_BUFF (#21470) 2025-02-16 23:07:37 +01:00
SpellInfo.h fix(Core/Spells): Fix movement impairment auras not being removed (#19684) 2024-08-22 15:09:43 -03:00
SpellInfoCorrections.cpp fix(Scripts/SunwellPlateau): Felmyst Strafe strafe spells (#21745) 2025-03-22 09:04:00 +01:00
SpellMgr.cpp fix(Core/Spells): Initial threat for periodic effects (#21045) 2024-12-26 18:25:08 +01:00
SpellMgr.h fix(Core/Spells): Implement ENCHANT_PROC_ATTR_WHITE_HIT (#16771) 2023-07-17 08:19:24 -03:00
SpellScript.cpp fix(Spells/SpellScript): fix CI, rename the log for Validate (#20418) 2024-11-02 21:09:56 +01:00
SpellScript.h chore(Core/Misc): rename spellInfo pointers (#17914) 2023-12-02 06:03:15 -03:00