EverWrath/src/server/game/Scripting
2025-06-27 09:43:05 +01:00
..
ScriptDefines fix(Core/Scripting): UnitScript::DealDamage always returns the original damage value (#22206) 2025-06-08 01:15:32 +01:00
MapScripts.cpp refactor(src/server/game): optimise imports (#20541) 2024-11-13 11:37:20 +01:00
ScriptMgr.cpp feat(Core/Scripting): Add new hooks for Ticket (#21238) 2025-02-17 03:26:05 +01:00
ScriptMgr.h feat(Core/Entities): Add OnPlayerSendListInventory script hook (#21676) 2025-03-11 15:01:55 +01:00
ScriptMgrMacros.h fix(Core/Scripts): Fix one more typo after scripts refactoring (#18730) 2024-04-12 16:58:07 -03:00
ScriptObject.cpp feat(Core/Scripting): move all script objects to separated files (#17860) 2023-12-02 21:13:20 +01:00
ScriptObject.h fix(Core/Grids): Grid improvements (#20955) 2025-02-14 22:11:27 +01:00
ScriptObjectFwd.h refactor(Core/Scripting): Forward-declare AuctionEntry as a struct rather than a class. (#22282) 2025-06-27 09:43:05 +01:00
ScriptSystem.cpp update (core): Startup console capitalizations (#13195) 2022-10-01 13:09:34 -04:00
ScriptSystem.h feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00