EverWrath/src/server/game/Maps
Jelle Meeus 38ff8bae28
fix(Core/Maps): Do not allow entering an instance if the player is (#21973)
Co-authored-by: Gildor <gildor55@gmail.com>
2025-04-23 19:59:32 -03:00
..
AreaBoundary.cpp fix(Scripts/Ulduar): falling down Kologarn's pit should kill (#18945) 2024-05-26 14:38:16 -03:00
AreaBoundary.h fix(Scripts/Ulduar): falling down Kologarn's pit should kill (#18945) 2024-05-26 14:38:16 -03:00
Map.cpp fix(Core/Bones): Unable to create bones (#21635) 2025-03-03 22:11:56 +01:00
Map.h fix(Core/Grids): Grid improvements (#20955) 2025-02-14 22:11:27 +01:00
MapInstanced.cpp fix(Core/Maps): Fix instance factions (#21577) 2025-02-21 16:49:39 -03:00
MapInstanced.h fix(Core/Maps): Fix instance factions (#21577) 2025-02-21 16:49:39 -03:00
MapMgr.cpp fix(Core/Maps): Do not allow entering an instance if the player is (#21973) 2025-04-23 19:59:32 -03:00
MapMgr.h fix(Core/Grids): Grid improvements (#20955) 2025-02-14 22:11:27 +01:00
MapReference.h feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00
MapRefMgr.h feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00
MapUpdater.cpp fix(Core/Threading): Modernize/Improve thread safety, performance, and maintainability of the MapUpdater class (#21081) 2025-01-08 10:40:57 -03:00
MapUpdater.h fix(Core/Threading): Modernize/Improve thread safety, performance, and maintainability of the MapUpdater class (#21081) 2025-01-08 10:40:57 -03:00
TransportMgr.cpp refactor(src/server/game): optimise imports (#20541) 2024-11-13 11:37:20 +01:00
TransportMgr.h refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
ZoneScript.h refactor(src/server/game/*): remove unused imports (big part 1) (#20310) 2024-10-27 10:25:40 +01:00