EverWrath/src/server/game/Entities/Creature
2021-09-01 12:15:01 +02:00
..
Creature.cpp fix(Core/Movement): set proper flying animations for creatures with INHABIT_GROUND (#7589) 2021-09-01 12:15:01 +02:00
Creature.h fix(Core/Movement): (#7008) 2021-08-25 12:41:20 +02:00
CreatureData.h fix(Core/Movement): (#7008) 2021-08-25 12:41:20 +02:00
CreatureGroups.cpp fix(Core/Unit): adds in formation not attacking when leader killed (#7412) 2021-08-22 13:32:27 +02:00
CreatureGroups.h fix(Core/Unit): adds in formation not attacking when leader killed (#7412) 2021-08-22 13:32:27 +02:00
GossipDef.cpp chore(Core/Logging): replace most server loggers (#5726) 2021-06-21 03:07:12 +02:00
GossipDef.h feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885) 2021-04-25 22:18:03 +02:00
TemporarySummon.cpp chore(Core/Logging): replace most server loggers (#5726) 2021-06-21 03:07:12 +02:00
TemporarySummon.h feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885) 2021-04-25 22:18:03 +02:00