EverWrath/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp
Stoabrogga 7a9f09341f
chore(PCH): remove "ScriptPCH.h" from cpp scripts (#1423)
remove "ScriptPCH.h" from cpp scripts as it is intended to be used as precompiled header for the build process only
2019-02-10 14:50:44 +01:00

205 lines
6.4 KiB
C++

/*
* Originally written by Xinef - Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
*/
#include "ScriptMgr.h"
#include "InstanceScript.h"
#include "magisters_terrace.h"
class instance_magisters_terrace : public InstanceMapScript
{
public:
instance_magisters_terrace() : InstanceMapScript("instance_magisters_terrace", 585) { }
struct instance_magisters_terrace_InstanceMapScript : public InstanceScript
{
instance_magisters_terrace_InstanceMapScript(Map* map) : InstanceScript(map) { }
uint32 Encounter[MAX_ENCOUNTER];
uint64 VexallusDoorGUID;
uint64 SelinDoorGUID;
uint64 SelinEncounterDoorGUID;
uint64 DelrissaDoorGUID;
uint64 KaelDoorGUID;
uint64 EscapeOrbGUID;
uint64 DelrissaGUID;
uint64 KaelGUID;
void Initialize()
{
memset(&Encounter, 0, sizeof(Encounter));
VexallusDoorGUID = 0;
SelinDoorGUID = 0;
SelinEncounterDoorGUID = 0;
DelrissaDoorGUID = 0;
KaelDoorGUID = 0;
EscapeOrbGUID = 0;
DelrissaGUID = 0;
KaelGUID = 0;
}
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
if (Encounter[i] == IN_PROGRESS)
return true;
return false;
}
uint32 GetData(uint32 identifier) const
{
switch (identifier)
{
case DATA_SELIN_EVENT:
case DATA_VEXALLUS_EVENT:
case DATA_DELRISSA_EVENT:
case DATA_KAELTHAS_EVENT:
return Encounter[identifier];
}
return 0;
}
void SetData(uint32 identifier, uint32 data)
{
switch (identifier)
{
case DATA_SELIN_EVENT:
HandleGameObject(SelinDoorGUID, data == DONE);
HandleGameObject(SelinEncounterDoorGUID, data != IN_PROGRESS);
Encounter[identifier] = data;
break;
case DATA_VEXALLUS_EVENT:
if (data == DONE)
HandleGameObject(VexallusDoorGUID, true);
Encounter[identifier] = data;
break;
case DATA_DELRISSA_EVENT:
if (data == DONE)
HandleGameObject(DelrissaDoorGUID, true);
Encounter[identifier] = data;
break;
case DATA_KAELTHAS_EVENT:
HandleGameObject(KaelDoorGUID, data != IN_PROGRESS);
if (data == DONE)
if (GameObject* escapeOrb = instance->GetGameObject(EscapeOrbGUID))
escapeOrb->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
Encounter[identifier] = data;
break;
}
SaveToDB();
}
void OnCreatureCreate(Creature* creature)
{
switch (creature->GetEntry())
{
case NPC_DELRISSA:
DelrissaGUID = creature->GetGUID();
break;
case NPC_KAEL_THAS:
KaelGUID = creature->GetGUID();
break;
case NPC_PHOENIX:
case NPC_PHOENIX_EGG:
if (Creature* kael = instance->GetCreature(KaelGUID))
kael->AI()->JustSummoned(creature);
break;
}
}
void OnGameObjectCreate(GameObject* go)
{
switch (go->GetEntry())
{
case GO_SELIN_DOOR:
if (GetData(DATA_SELIN_EVENT) == DONE)
HandleGameObject(0, true, go);
SelinDoorGUID = go->GetGUID();
break;
case GO_SELIN_ENCOUNTER_DOOR:
SelinEncounterDoorGUID = go->GetGUID();
break;
case GO_VEXALLUS_DOOR:
if (GetData(DATA_VEXALLUS_EVENT) == DONE)
HandleGameObject(0, true, go);
VexallusDoorGUID = go->GetGUID();
break;
case GO_DELRISSA_DOOR:
if (GetData(DATA_DELRISSA_EVENT) == DONE)
HandleGameObject(0, true, go);
DelrissaDoorGUID = go->GetGUID();
break;
case GO_KAEL_DOOR:
KaelDoorGUID = go->GetGUID();
break;
case GO_ESCAPE_ORB:
if (GetData(DATA_KAELTHAS_EVENT) == DONE)
go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
EscapeOrbGUID = go->GetGUID();
break;
}
}
std::string GetSaveData()
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << Encounter[0] << ' ' << Encounter[1] << ' ' << Encounter[2] << ' ' << Encounter[3];
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
}
void Load(const char* str)
{
if (!str)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(str);
std::istringstream loadStream(str);
for (uint32 i = 0; i < MAX_ENCOUNTER; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS || tmpState > SPECIAL)
tmpState = NOT_STARTED;
SetData(i, tmpState);
}
OUT_LOAD_INST_DATA_COMPLETE;
}
uint64 GetData64(uint32 identifier) const
{
switch (identifier)
{
case NPC_DELRISSA:
return DelrissaGUID;
}
return 0;
}
};
InstanceScript* GetInstanceScript(InstanceMap* map) const
{
return new instance_magisters_terrace_InstanceMapScript(map);
}
};
void AddSC_instance_magisters_terrace()
{
new instance_magisters_terrace();
}