remove "ScriptPCH.h" from cpp scripts as it is intended to be used as precompiled header for the build process only
205 lines
6.4 KiB
C++
205 lines
6.4 KiB
C++
/*
|
|
* Originally written by Xinef - Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
|
|
*/
|
|
|
|
#include "ScriptMgr.h"
|
|
#include "InstanceScript.h"
|
|
#include "magisters_terrace.h"
|
|
|
|
class instance_magisters_terrace : public InstanceMapScript
|
|
{
|
|
public:
|
|
instance_magisters_terrace() : InstanceMapScript("instance_magisters_terrace", 585) { }
|
|
|
|
struct instance_magisters_terrace_InstanceMapScript : public InstanceScript
|
|
{
|
|
instance_magisters_terrace_InstanceMapScript(Map* map) : InstanceScript(map) { }
|
|
|
|
uint32 Encounter[MAX_ENCOUNTER];
|
|
|
|
uint64 VexallusDoorGUID;
|
|
uint64 SelinDoorGUID;
|
|
uint64 SelinEncounterDoorGUID;
|
|
uint64 DelrissaDoorGUID;
|
|
uint64 KaelDoorGUID;
|
|
uint64 EscapeOrbGUID;
|
|
|
|
uint64 DelrissaGUID;
|
|
uint64 KaelGUID;
|
|
|
|
void Initialize()
|
|
{
|
|
memset(&Encounter, 0, sizeof(Encounter));
|
|
|
|
VexallusDoorGUID = 0;
|
|
SelinDoorGUID = 0;
|
|
SelinEncounterDoorGUID = 0;
|
|
DelrissaDoorGUID = 0;
|
|
KaelDoorGUID = 0;
|
|
EscapeOrbGUID = 0;
|
|
|
|
DelrissaGUID = 0;
|
|
KaelGUID = 0;
|
|
}
|
|
|
|
bool IsEncounterInProgress() const
|
|
{
|
|
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
|
|
if (Encounter[i] == IN_PROGRESS)
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
uint32 GetData(uint32 identifier) const
|
|
{
|
|
switch (identifier)
|
|
{
|
|
case DATA_SELIN_EVENT:
|
|
case DATA_VEXALLUS_EVENT:
|
|
case DATA_DELRISSA_EVENT:
|
|
case DATA_KAELTHAS_EVENT:
|
|
return Encounter[identifier];
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void SetData(uint32 identifier, uint32 data)
|
|
{
|
|
switch (identifier)
|
|
{
|
|
case DATA_SELIN_EVENT:
|
|
HandleGameObject(SelinDoorGUID, data == DONE);
|
|
HandleGameObject(SelinEncounterDoorGUID, data != IN_PROGRESS);
|
|
Encounter[identifier] = data;
|
|
break;
|
|
case DATA_VEXALLUS_EVENT:
|
|
if (data == DONE)
|
|
HandleGameObject(VexallusDoorGUID, true);
|
|
Encounter[identifier] = data;
|
|
break;
|
|
case DATA_DELRISSA_EVENT:
|
|
if (data == DONE)
|
|
HandleGameObject(DelrissaDoorGUID, true);
|
|
Encounter[identifier] = data;
|
|
break;
|
|
case DATA_KAELTHAS_EVENT:
|
|
HandleGameObject(KaelDoorGUID, data != IN_PROGRESS);
|
|
if (data == DONE)
|
|
if (GameObject* escapeOrb = instance->GetGameObject(EscapeOrbGUID))
|
|
escapeOrb->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
|
|
Encounter[identifier] = data;
|
|
break;
|
|
}
|
|
|
|
SaveToDB();
|
|
}
|
|
|
|
void OnCreatureCreate(Creature* creature)
|
|
{
|
|
switch (creature->GetEntry())
|
|
{
|
|
case NPC_DELRISSA:
|
|
DelrissaGUID = creature->GetGUID();
|
|
break;
|
|
case NPC_KAEL_THAS:
|
|
KaelGUID = creature->GetGUID();
|
|
break;
|
|
case NPC_PHOENIX:
|
|
case NPC_PHOENIX_EGG:
|
|
if (Creature* kael = instance->GetCreature(KaelGUID))
|
|
kael->AI()->JustSummoned(creature);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void OnGameObjectCreate(GameObject* go)
|
|
{
|
|
switch (go->GetEntry())
|
|
{
|
|
case GO_SELIN_DOOR:
|
|
if (GetData(DATA_SELIN_EVENT) == DONE)
|
|
HandleGameObject(0, true, go);
|
|
SelinDoorGUID = go->GetGUID();
|
|
break;
|
|
case GO_SELIN_ENCOUNTER_DOOR:
|
|
SelinEncounterDoorGUID = go->GetGUID();
|
|
break;
|
|
|
|
case GO_VEXALLUS_DOOR:
|
|
if (GetData(DATA_VEXALLUS_EVENT) == DONE)
|
|
HandleGameObject(0, true, go);
|
|
VexallusDoorGUID = go->GetGUID();
|
|
break;
|
|
|
|
case GO_DELRISSA_DOOR:
|
|
if (GetData(DATA_DELRISSA_EVENT) == DONE)
|
|
HandleGameObject(0, true, go);
|
|
DelrissaDoorGUID = go->GetGUID();
|
|
break;
|
|
case GO_KAEL_DOOR:
|
|
KaelDoorGUID = go->GetGUID();
|
|
break;
|
|
case GO_ESCAPE_ORB:
|
|
if (GetData(DATA_KAELTHAS_EVENT) == DONE)
|
|
go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
|
|
EscapeOrbGUID = go->GetGUID();
|
|
break;
|
|
}
|
|
}
|
|
|
|
std::string GetSaveData()
|
|
{
|
|
OUT_SAVE_INST_DATA;
|
|
|
|
std::ostringstream saveStream;
|
|
saveStream << Encounter[0] << ' ' << Encounter[1] << ' ' << Encounter[2] << ' ' << Encounter[3];
|
|
|
|
OUT_SAVE_INST_DATA_COMPLETE;
|
|
return saveStream.str();
|
|
}
|
|
|
|
void Load(const char* str)
|
|
{
|
|
if (!str)
|
|
{
|
|
OUT_LOAD_INST_DATA_FAIL;
|
|
return;
|
|
}
|
|
|
|
OUT_LOAD_INST_DATA(str);
|
|
|
|
std::istringstream loadStream(str);
|
|
|
|
for (uint32 i = 0; i < MAX_ENCOUNTER; ++i)
|
|
{
|
|
uint32 tmpState;
|
|
loadStream >> tmpState;
|
|
if (tmpState == IN_PROGRESS || tmpState > SPECIAL)
|
|
tmpState = NOT_STARTED;
|
|
SetData(i, tmpState);
|
|
}
|
|
|
|
OUT_LOAD_INST_DATA_COMPLETE;
|
|
}
|
|
|
|
uint64 GetData64(uint32 identifier) const
|
|
{
|
|
switch (identifier)
|
|
{
|
|
case NPC_DELRISSA:
|
|
return DelrissaGUID;
|
|
}
|
|
return 0;
|
|
}
|
|
};
|
|
|
|
InstanceScript* GetInstanceScript(InstanceMap* map) const
|
|
{
|
|
return new instance_magisters_terrace_InstanceMapScript(map);
|
|
}
|
|
};
|
|
|
|
void AddSC_instance_magisters_terrace()
|
|
{
|
|
new instance_magisters_terrace();
|
|
}
|