EverWrath/src/server/game/Entities/Object
2023-03-20 13:16:58 -03:00
..
Updates refactor(Core/Logging): switch to fmt style for LOG_ (#10366) 2022-01-27 16:44:41 +01:00
Object.cpp fix(Core/Object): Permanently invisible creatures should be able to e… (#15498) 2023-03-20 13:16:58 -03:00
Object.h fix(Core/Creatures): Implemented `SUMMON_PROP_FLAG_ONLY_VISIBLE_TO_SU… (#14054) 2023-01-06 00:52:05 +01:00
ObjectDefines.h refactor(Core): Improve struct alignment and codestyle (#12335) 2022-07-10 14:19:11 -04:00
ObjectGuid.cpp refactor(Core/Logging): switch to fmt style for LOG_ (#10366) 2022-01-27 16:44:41 +01:00
ObjectGuid.h refactor(Core): Improve struct alignment and codestyle (#12335) 2022-07-10 14:19:11 -04:00
ObjectPosSelector.cpp feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00
ObjectPosSelector.h refactor(Core): Improve struct alignment and codestyle (#12335) 2022-07-10 14:19:11 -04:00
Position.cpp feat(Core/Debug): GetDebugInfo implementation (#12705) 2022-08-15 09:43:41 -03:00
Position.h feat(Core/Debug): GetDebugInfo implementation (#12705) 2022-08-15 09:43:41 -03:00