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86e438a1e7
EverWrath
/
src
/
server
/
game
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IntelligentQuantum
86e438a1e7
Core/Packet: SMSG_LEVELUP_INFO (
#10884
)
2022-03-21 04:43:45 +07:00
..
Corpse
feat(Core/DBLayer): replace
char const*
to
std::string_view
(
#10211
)
2022-02-05 00:37:11 +01:00
Creature
fix and bringing to a unified style warnings of server loading logs to be more visible at server startup (
#10970
)
2022-03-12 04:57:26 -03:00
DynamicObject
refactor(Core/Logging): switch to fmt style for LOG_ (
#10366
)
2022-01-27 16:44:41 +01:00
GameObject
fix(Core/Loot): Fixed some chests inside dungeons not being bound only to participants. (
#10995
)
2022-03-18 18:33:04 -03:00
Item
fix and bringing to a unified style warnings of server loading logs to be more visible at server startup (
#10970
)
2022-03-12 04:57:26 -03:00
Object
feat(Core/Maps): Improvements to Cinematic function (
#10765
)
2022-03-11 08:21:54 +01:00
Pet
refactor(Core/Packet): Pet (
#9473
)
2022-03-01 13:50:50 +01:00
Player
Core/Packet: SMSG_LEVELUP_INFO (
#10884
)
2022-03-21 04:43:45 +07:00
Totem
refactor(Core/Packets): Totem (
#9451
)
2021-12-31 10:23:38 -03:00
Transport
refactor(Core/Logging): switch to fmt style for LOG_ (
#10366
)
2022-01-27 16:44:41 +01:00
Unit
fix(Core/Spells): Nature's Swiftness should not be consumed by instant spells. (
#10909
)
2022-03-18 18:15:56 -03:00
Vehicle
refactor(Core/Logging): switch to fmt style for LOG_ (
#10366
)
2022-01-27 16:44:41 +01:00