EverWrath/src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp
2018-03-12 10:54:57 +01:00

164 lines
4.7 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
/* Script Data Start
SDName: Redridge Mountains
SD%Complete: 100%
SDComment: Support for quest 219.
Script Data End */
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
#include "Player.h"
enum CorporalKeeshan
{
QUEST_MISSING_IN_ACTION = 219,
SAY_CORPORAL_1 = 0,
SAY_CORPORAL_2 = 1,
SAY_CORPORAL_3 = 2,
SAY_CORPORAL_4 = 3,
SAY_CORPORAL_5 = 4,
SPELL_MOCKING_BLOW = 21008,
SPELL_SHIELD_BASH = 11972
};
class npc_corporal_keeshan : public CreatureScript
{
public:
npc_corporal_keeshan() : CreatureScript("npc_corporal_keeshan") { }
struct npc_corporal_keeshanAI : public npc_escortAI
{
npc_corporal_keeshanAI(Creature* creature) : npc_escortAI(creature) { }
void Reset()
{
timer = 0;
phase = 0;
mockingBlowTimer = 5000;
shieldBashTimer = 8000;
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_NPC);
}
void sQuestAccept(Player* player, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_MISSING_IN_ACTION)
{
Talk(SAY_CORPORAL_1, player);
npc_escortAI::Start(true, false, player->GetGUID(), quest);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_NPC);
me->setFaction(250);
}
}
void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
if (!player)
return;
if (waypointId >= 65)
me->SetWalk(false);
switch (waypointId)
{
case 39:
SetEscortPaused(true);
timer = 2000;
phase = 1;
break;
case 65:
me->SetWalk(false);
break;
case 115:
player->GroupEventHappens(QUEST_MISSING_IN_ACTION, me);
timer = 2000;
phase = 4;
break;
}
}
void UpdateAI(uint32 diff)
{
if (HasEscortState(STATE_ESCORT_NONE))
return;
npc_escortAI::UpdateAI(diff);
if (phase)
{
if (timer <= diff)
{
switch (phase)
{
case 1:
me->SetStandState(UNIT_STAND_STATE_SIT);
timer = 1000;
phase = 2;
break;
case 2:
Talk(SAY_CORPORAL_2);
timer = 15000;
phase = 3;
break;
case 3:
Talk(SAY_CORPORAL_3);
me->SetStandState(UNIT_STAND_STATE_STAND);
SetEscortPaused(false);
timer = 0;
phase = 0;
break;
case 4:
Talk(SAY_CORPORAL_4);
timer = 2500;
phase = 5;
break;
case 5:
Talk(SAY_CORPORAL_5);
timer = 0;
phase = 0;
break;
}
} else timer -= diff;
}
if (!UpdateVictim())
return;
if (mockingBlowTimer <= diff)
{
DoCastVictim(SPELL_MOCKING_BLOW);
mockingBlowTimer = 5000;
} else mockingBlowTimer -= diff;
if (shieldBashTimer <= diff)
{
DoCastVictim(SPELL_MOCKING_BLOW);
shieldBashTimer = 8000;
} else shieldBashTimer -= diff;
DoMeleeAttackIfReady();
}
private:
uint32 phase;
uint32 timer;
uint32 mockingBlowTimer;
uint32 shieldBashTimer;
};
CreatureAI* GetAI(Creature* creature) const
{
return new npc_corporal_keeshanAI(creature);
}
};
void AddSC_redridge_mountains()
{
new npc_corporal_keeshan();
}