EverWrath/src/server/scripts/EasternKingdoms
ZhengPeiRu21 817cb2d685
fix(Scripts/MoltenCore): Correct Baron Geddon Inferno damage values (#15637)
* fix(Scripts/Molten Core): Correct Baron Geddon Inferno damage values

* Update tick counts
2023-04-02 15:35:47 -03:00
..
AlteracValley refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15026) 2023-02-13 21:39:40 +01:00
BlackrockMountain fix(Scripts/MoltenCore): Correct Baron Geddon Inferno damage values (#15637) 2023-04-02 15:35:47 -03:00
Deadmines refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15026) 2023-02-13 21:39:40 +01:00
Gnomeregan refactor(Core/InstanceScript): refactored load and save methods (#14977) 2023-02-12 15:53:48 -03:00
Karazhan fix(Scripts/Karazhan): Fixed locking Shad of Aran entrance door. (#15450) 2023-04-02 15:29:56 -03:00
MagistersTerrace refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15026) 2023-02-13 21:39:40 +01:00
ScarletEnclave refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15026) 2023-02-13 21:39:40 +01:00
ScarletMonastery fix(Core/GameObject): Pumpkin Shrine (#13460) 2023-03-16 18:57:36 +01:00
Scholomance fix(Scripts/Scholomance): Kirtonos the Herald event now starts correctly again (#15131) 2023-02-19 15:39:02 -03:00
ShadowfangKeep refactor(Core/InstanceScript): refactored load and save methods (#14977) 2023-02-12 15:53:48 -03:00
Stratholme refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15026) 2023-02-13 21:39:40 +01:00
SunkenTemple refactor(Core/InstanceScript): refactored load and save methods (#14977) 2023-02-12 15:53:48 -03:00
SunwellPlateau refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15026) 2023-02-13 21:39:40 +01:00
TheStockade feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00
Uldaman refactor(Core/InstanceScript): refactored load and save methods (#14977) 2023-02-12 15:53:48 -03:00
ZulAman refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15026) 2023-02-13 21:39:40 +01:00
ZulGurub refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15026) 2023-02-13 21:39:40 +01:00
eastern_kingdoms_script_loader.cpp fix(Scripts/Karazhan): Chess Event. (#14736) 2023-03-15 00:07:49 -03:00
zone_alterac_mountains.cpp feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00
zone_arathi_highlands.cpp refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15026) 2023-02-13 21:39:40 +01:00
zone_blasted_lands.cpp refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
zone_burning_steppes.cpp refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
zone_duskwood.cpp refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15026) 2023-02-13 21:39:40 +01:00
zone_eastern_plaguelands.cpp refactor(Scripts): Update vanilla scripts to std::chrono (#14876) 2023-02-05 12:35:48 -03:00
zone_elwynn_forest.cpp refactor(Scripts): Update vanilla scripts to std::chrono (#14876) 2023-02-05 12:35:48 -03:00
zone_eversong_woods.cpp refactor(Scripts): Update vanilla scripts to std::chrono (#14876) 2023-02-05 12:35:48 -03:00
zone_ghostlands.cpp refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15026) 2023-02-13 21:39:40 +01:00
zone_hinterlands.cpp feat(CI): add cppcheck (#15211) 2023-03-05 18:47:18 +01:00
zone_ironforge.cpp feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00
zone_isle_of_queldanas.cpp refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15026) 2023-02-13 21:39:40 +01:00
zone_redridge_mountains.cpp refactor(Core/Unit): PC&NPC Immunity (#11986) 2022-06-18 08:16:45 -04:00
zone_silverpine_forest.cpp refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15026) 2023-02-13 21:39:40 +01:00
zone_stormwind_city.cpp refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15026) 2023-02-13 21:39:40 +01:00
zone_stranglethorn_vale.cpp refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15026) 2023-02-13 21:39:40 +01:00
zone_tirisfal_glades.cpp refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15026) 2023-02-13 21:39:40 +01:00
zone_undercity.cpp feat(CI): add cppcheck (#15211) 2023-03-05 18:47:18 +01:00
zone_western_plaguelands.cpp refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15026) 2023-02-13 21:39:40 +01:00
zone_westfall.cpp feat(Core/Unit): NPCFlags helpers (#11286) 2022-04-05 13:52:42 +02:00
zone_wetlands.cpp refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15026) 2023-02-13 21:39:40 +01:00