EverWrath/src/server/game/Spells
blinkysc 96df2b3678
fix(Core/Spells): Fix Lock and Load procs (#24795)
Co-authored-by: blinkysc <blinkysc@users.noreply.github.com>
2026-02-22 12:32:41 -06:00
..
Auras fix(Core/Spells): Prevent extra attack abilities from chain-proccing (#24806) 2026-02-22 11:27:54 -06:00
Spell.cpp fix(Core/Spells): Fix Lock and Load procs (#24795) 2026-02-22 12:32:41 -06:00
Spell.h fix(Core/Spells): Fix Lock and Load procs (#24795) 2026-02-22 12:32:41 -06:00
SpellDefines.h fix(docs/license): use GPLv2 as MaNGOS-based project (#23655) 2025-11-14 08:44:25 -03:00
SpellEffects.cpp fix(Core/Spells): Beacon of Light no longer copies target healing modifiers (#24796) 2026-02-22 11:06:47 -06:00
SpellInfo.cpp refactor(Core/Spells): QAston proc system (#24233) 2026-02-18 08:31:53 -03:00
SpellInfo.h fix(Core/Spells): Implement TrinityCore spell_group and spell_group_stack_rules (#23346) 2025-11-28 16:01:25 -03:00
SpellInfoCorrections.cpp fix(Core/Spells): Implement Honor Among Thieves spell scripts (#24799) 2026-02-22 11:07:18 -06:00
SpellMgr.cpp fix(Core/Spells): Port HandleBreakableCCAuraProc from TrinityCore (#24793) 2026-02-21 19:01:10 -03:00
SpellMgr.h refactor(Core/Spells): QAston proc system (#24233) 2026-02-18 08:31:53 -03:00
SpellScript.cpp refactor(Core/Spells): QAston proc system (#24233) 2026-02-18 08:31:53 -03:00
SpellScript.h refactor(Core/Spells): QAston proc system (#24233) 2026-02-18 08:31:53 -03:00