* Imported changes from TC Game/AI: Implement ContactDistance for ACTION_MOVE_TO_POS * Contactdistance * We don't have disablePathFinding * Update src/server/game/AI/SmartScripts/SmartScript.cpp Co-Authored-By: Pondaveia <43385840+Pondaveia@users.noreply.github.com> * Update src/server/game/AI/SmartScripts/SmartScript.cpp * Update SmartScriptMgr.h * Update src/server/game/AI/SmartScripts/SmartScript.cpp Co-Authored-By: Stoabrogga <38475780+Stoabrogga@users.noreply.github.com> |
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| .. | ||
| CoreAI | ||
| ScriptedAI | ||
| SmartScripts | ||
| CreatureAI.cpp | ||
| CreatureAI.h | ||
| CreatureAIFactory.h | ||
| CreatureAIImpl.h | ||
| CreatureAIRegistry.cpp | ||
| CreatureAIRegistry.h | ||
| CreatureAISelector.cpp | ||
| CreatureAISelector.h | ||