EverWrath/src
KJack 99bf49e0dd
Fix (core/SpellEffects): Don't randomize summoned guardian position if target is in the DB (#17506)
* Doesn't randomize placement of guardian summons if the target position was specified in the DB

* Add `HasRadius()` check

* Add check for zero-radius effects, update IF condition style

* Accept IF condition statement suggestion

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

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Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2023-10-17 00:07:47 +02:00
..
cmake chore(Core/Misc): warhead -> acore (#17447) 2023-10-08 09:06:57 +02:00
common chore(Core/Misc): warhead -> acore (#17447) 2023-10-08 09:06:57 +02:00
genrev feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00
server Fix (core/SpellEffects): Don't randomize summoned guardian position if target is in the DB (#17506) 2023-10-17 00:07:47 +02:00
test fix(build): macOS (#17007) 2023-08-14 23:38:30 +02:00
tools fix(Tools/DBImport): Add Env var support to DBimport tool (#17019) 2023-08-19 18:52:12 +02:00
CMakeLists.txt refactor(Cmake): add support build selected applications and tools (#11836) 2022-05-31 17:05:39 +07:00