... calculations. Fixed LoS calculations for dynamic objects. Modified combat reach of Deep Pool Threshfin. Fixes #11886 |
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| .. | ||
| archive | ||
| base | ||
| create | ||
| custom | ||
| updates | ||
... calculations. Fixed LoS calculations for dynamic objects. Modified combat reach of Deep Pool Threshfin. Fixes #11886 |
||
|---|---|---|
| .. | ||
| archive | ||
| base | ||
| create | ||
| custom | ||
| updates | ||