EverWrath/src/server/scripts
blinkysc a4136cc8b9
fix(Core/Scripts): Fix Ebon Gargoyle infinite evade loop (#25173)
Co-authored-by: blinkysc <blinkysc@users.noreply.github.com>
2026-03-21 21:35:24 -05:00
..
Commands refactor(Script/Command): learn spell (#24319) 2026-03-21 09:28:24 -03:00
Custom fix(docs/license): use GPLv2 as MaNGOS-based project (#23655) 2025-11-14 08:44:25 -03:00
EasternKingdoms refactor(Core/Combat): Port TrinityCore heap-based threat system (#24715) 2026-03-18 13:36:59 -05:00
Events fix(docs/license): use GPLv2 as MaNGOS-based project (#23655) 2025-11-14 08:44:25 -03:00
Kalimdor refactor(Core/Combat): Port TrinityCore heap-based threat system (#24715) 2026-03-18 13:36:59 -05:00
Northrend refactor(Scripts/Northrend): use emplace_back instead of push_back (#25142) 2026-03-20 22:39:18 -03:00
OutdoorPvP fix(SpellEffects): GameObject Rotation (#24850) 2026-02-25 01:18:12 -06:00
Outland refactor(Core/Combat): Port TrinityCore heap-based threat system (#24715) 2026-03-18 13:36:59 -05:00
Pet fix(Core/Scripts): Fix Ebon Gargoyle infinite evade loop (#25173) 2026-03-21 21:35:24 -05:00
Spells fix(Core/Spells): Prevent Flexweave Underlay use on ground (#25158) 2026-03-21 12:37:02 -03:00
World refactor(Core/Combat): Port TrinityCore heap-based threat system (#24715) 2026-03-18 13:36:59 -05:00
CMakeLists.txt refactor(Cmake): add support build selected applications and tools (#11836) 2022-05-31 17:05:39 +07:00
ScriptLoader.cpp.in.cmake fix(Core/Cmake): Rename VER_* macros to AC_* and centralize build dir… (#24717) 2026-02-15 08:55:08 -03:00
ScriptLoader.h fix(docs/license): use GPLv2 as MaNGOS-based project (#23655) 2025-11-14 08:44:25 -03:00
ScriptPCH.h fix(docs/license): use GPLv2 as MaNGOS-based project (#23655) 2025-11-14 08:44:25 -03:00