EverWrath/src/server/shared/DataStores
UltraNix a8c0a2cc89
fix(Core/Movement): (#7008)
- Get zone/area IDs from vmap data in the liquid update
- Add new method Map::getFullVMapDataForPosition to get area info and liquid info in a single vmap lookup
- Adjust GetZoneId/GetAreaId on WorldObject to always return these cached fields.
- Clean up liquid state handling on Unit and Player
- Implemented getting area id from gameobject spawns.
- Removed old core related to getting movement flags dependent on environment.
- Movement flags are now processed more precisely and dynamically.

Original source: TrinityCore.

- Closes #5086
- Updates #2208.
2021-08-25 12:41:20 +02:00
..
DBCDatabaseLoader.cpp refactor(Core): code cleanup (part 3) (#6380) 2021-06-19 01:25:29 +02:00
DBCDatabaseLoader.h fix(Core/License): issue with old files license (#4762) 2021-03-17 09:46:01 -06:00
DBCEnums.h fix(Core/Spells): pets should not dispel beneficials bufs from neutral units not being at war with pet's owner (#7230) 2021-08-06 18:39:35 +02:00
DBCfmt.h fix(Core/Player): Use SkillLineAbility.dbc to determine player initia… (#6015) 2021-06-21 21:23:18 +02:00
DBCStorageIterator.h fix(Core/License): issue with old files license (#4762) 2021-03-17 09:46:01 -06:00
DBCStore.cpp fix(Core/License): issue with old files license (#4762) 2021-03-17 09:46:01 -06:00
DBCStore.h feat(Core/Misc): includes cleanup (#5953) 2021-05-26 19:00:08 +07:00
DBCStructure.h fix(Core/Movement): (#7008) 2021-08-25 12:41:20 +02:00