EverWrath/src/server/game/Entities/Unit
Jelle Meeus a8d970caa7
fix(Core/Unit): add rage gain when attack is fully blocked, dodged or parried (#19377)
* generate rage if victim fully block, dodge, parry

* update rage calculation

* calc pct at the end

* update comment to link to Rage formulae and mention Bornak's bluepost

archived link to Bornak's bluepost
https://web.archive.org/web/20090604123729/http://forums.worldofwarcraft.com/thread.html?topicId=17367760070&pageNo=13#02500
2024-10-08 21:44:32 +02:00
..
CharmInfo.cpp fix(Core/CharmInfo): Add exception for Kil'jaeden dragon charm spells. (#20150) 2024-10-07 08:55:00 -03:00
CharmInfo.h fix(Core/CharmInfo): Respect charm spell indices when adding to action bar. (#19811) 2024-08-31 10:36:57 -03:00
enuminfo_Unit.cpp refactor(src/common): remove unused imports (#19506) 2024-07-30 20:06:46 -03:00
StatSystem.cpp fix(Core/Unit): fix Dual Wield for more creatures, CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK, creature disarm damage (#20015) 2024-09-25 16:53:39 +02:00
Unit.cpp fix(Core/Unit): add rage gain when attack is fully blocked, dodged or parried (#19377) 2024-10-08 21:44:32 +02:00
Unit.h fix(Core/Unit): update death state before handling RemoveAllAurasOnDeath() (#20124) 2024-10-04 11:01:36 -03:00
UnitDefines.h refactor(Core/Entities): Cleanup Unit header file (#19622) 2024-08-15 05:12:44 -03:00
UnitUtils.h refactor(Core/Entities): Cleanup Unit header file (#19622) 2024-08-15 05:12:44 -03:00