EverWrath/src/server/scripts/Spells
2022-03-18 18:17:01 -03:00
..
spell_dk.cpp fix(Core/Misc): Change const to be after type name (#10591) 2022-02-14 16:05:45 -03:00
spell_druid.cpp fix(Core/Misc): Change const to be after type name (#10591) 2022-02-14 16:05:45 -03:00
spell_generic.cpp fix(Scripts/Spells): Icewing Marshal should affect not affect players. (#11001) 2022-03-15 22:14:44 -03:00
spell_hunter.cpp fix(Core/Spells): Added some exceptions to `SPELL_AURA_PREVENT_REGENE… (#9844) 2022-02-10 15:34:00 +01:00
spell_item.cpp fix(Core/Misc): Change const to be after type name (#10591) 2022-02-14 16:05:45 -03:00
spell_mage.cpp fix(Core/Misc): Change const to be after type name (#10591) 2022-02-14 16:05:45 -03:00
spell_paladin.cpp fix(Core/Misc): Change const to be after type name (#10591) 2022-02-14 16:05:45 -03:00
spell_priest.cpp fix(Core/Misc): Change const to be after type name (#10591) 2022-02-14 16:05:45 -03:00
spell_quest.cpp refactor(Core/Misc): sin() to std::sin() (#9795) 2022-01-06 19:29:40 +01:00
spell_rogue.cpp refactor(Core/Logging): switch to fmt style for LOG_ (#10366) 2022-01-27 16:44:41 +01:00
spell_shaman.cpp refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
spell_warlock.cpp fix(Core/Spells): Seed of Corruption detonation should obey LoS (#10916) 2022-03-18 13:05:20 +01:00
spell_warrior.cpp fix(Core/Spells): Heal from Bloodthirst should be affected by healing mods. (#10915) 2022-03-18 18:17:01 -03:00
spells_script_loader.cpp feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00