EverWrath/src/server/game/Groups/GroupReference.h
2018-03-12 10:54:57 +01:00

31 lines
1.1 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#ifndef _GROUPREFERENCE_H
#define _GROUPREFERENCE_H
#include "LinkedReference/Reference.h"
class Group;
class Player;
class GroupReference : public Reference<Group, Player>
{
protected:
uint8 iSubGroup;
void targetObjectBuildLink();
void targetObjectDestroyLink();
void sourceObjectDestroyLink();
public:
GroupReference() : Reference<Group, Player>(), iSubGroup(0) {}
~GroupReference() { unlink(); }
GroupReference* next() { return (GroupReference*)Reference<Group, Player>::next(); }
GroupReference const* next() const { return (GroupReference const*)Reference<Group, Player>::next(); }
uint8 getSubGroup() const { return iSubGroup; }
void setSubGroup(uint8 pSubGroup) { iSubGroup = pSubGroup; }
};
#endif