EverWrath/src/server/game
2025-06-29 16:02:55 -03:00
..
Accounts feat(Script/Commands): allow to pass email in account create (#22310) 2025-06-27 15:30:21 +02:00
Achievements fix(Core/PlayerScript) Align player script function names (#21020) 2025-02-16 14:59:41 +01:00
Addons refactor(src/server/database|shared): remove unused import (#20316) 2024-10-28 10:04:42 +01:00
AI fix (Core/SmartScript) Improve SMART_ACTION_START_CLOSEST_WAYPOINT. (#22364) 2025-06-27 20:07:54 +02:00
ArenaSpectator refactor(Core): Add definition file for area table entries. (#22054) 2025-05-09 15:48:02 +02:00
AuctionHouse fix(Core/Auctionhouse): Fix auctionhouse searches with locales other than enUS (#21019) 2024-12-23 08:26:18 +01:00
Autobroadcast fix(Core/AutobroadcastMgr): correctly check for existing textId in SendWorldAnnouncement (#21911) 2025-04-17 21:39:05 +02:00
Battlefield refactor(Core): Add definition file for area table entries. (#22054) 2025-05-09 15:48:02 +02:00
Battlegrounds refactor(Core): Use database tables for Shaman totems and Druid shapeshift forms. (#22104) 2025-05-27 14:40:57 +01:00
Cache refactor(Core): Add definition file for area table entries. (#22054) 2025-05-09 15:48:02 +02:00
Calendar fix(Core/Calendar): Fix crash on deletion while iterating through calendar events. (#21667) 2025-03-14 06:41:04 -03:00
Chat refactor(Core/Channel): Cast moderation level to account types and avoid boolean evaluation. (#22283) 2025-06-07 12:57:23 +01:00
Combat fix(Core/Creature): Creatures should skip confused targets (#21410) 2025-02-13 13:22:02 -03:00
Conditions refactor(Core/World): Move various worldstate related functions to worldstate class. (#22086) 2025-05-09 12:29:09 +02:00
DataStores refactor(Core): Add definition file for area table entries. (#22054) 2025-05-09 15:48:02 +02:00
DungeonFinding fix(Core/LFG): Lock Deathknights from the dungeonfinder until they complete their starting zone (#22270) 2025-06-05 11:43:35 -03:00
Entities fix(Core/Player): Mutilate + Cold Blood crit fix (#22308) 2025-06-28 10:58:45 -03:00
Events fix(DB): set game_event_* tables to use smallint (#22309) 2025-06-17 18:49:18 +01:00
Globals fix(DB): set game_event_* tables to use smallint (#22309) 2025-06-17 18:49:18 +01:00
Grids fix(Core/Grids): Crash fix (#22347) 2025-06-23 09:51:50 -03:00
Groups refactor(Core): Add definition file for area table entries. (#22054) 2025-05-09 15:48:02 +02:00
Guilds refactor(Core): Make use of standard config usage for guild member limit option. (#22259) 2025-06-05 15:51:19 -03:00
Handlers chore(Core/Unit): Correct typo of Controlled. (#22260) 2025-06-03 08:56:44 +02:00
Instances refactor(Core/Packet): use WorldPackets::WorldState::InitWorldStates definition (#20475) 2025-02-19 07:55:09 -03:00
Loot fix(Core/PlayerScript) Align player script function names (#21020) 2025-02-16 14:59:41 +01:00
Mails refactor(Core/ServerMail): Refactor to Dedicated Manager Class with Multi-Item & Condition Support (#21590) 2025-03-09 09:18:01 +01:00
Maps refactor(Core): Add definition file for area table entries. (#22054) 2025-05-09 15:48:02 +02:00
Misc fix(Core/PlayerScript) Align player script function names (#21020) 2025-02-16 14:59:41 +01:00
Miscellaneous feat(Scripts/Commands): Add guild ranks display to guild info command (#22380) 2025-06-29 16:02:55 -03:00
Modules refactor(Core): remove unused imports (#9969) 2022-01-02 20:22:09 +01:00
Motd refactor(Core/Motd): improve and simplify (#21252) 2025-01-27 11:07:46 +01:00
Movement fix(Core/Movement): Use attack speed for leash reset period and only extend timer if in melee range or can't move freely. (#22350) 2025-06-24 16:17:59 -04:00
OutdoorPvP refactor(Core/Packet): use WorldPackets::WorldState::InitWorldStates definition (#20475) 2025-02-19 07:55:09 -03:00
Petitions refactor(src/server/game/*): remove unused imports (big part 2) (#20311) 2024-10-27 05:06:14 +01:00
Pools refactor(src/server/game): optimise imports (#20541) 2024-11-13 11:37:20 +01:00
PrecompiledHeaders feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00
Quests fix(Core/PlayerQuest): Introduce flag QUEST_SPECIAL_FLAGS_NO_LOREMAST… (#19962) 2024-09-15 18:15:21 -03:00
Reputation refactor(src/server/game): optimise imports (#20541) 2024-11-13 11:37:20 +01:00
Scripting refactor(Core/Scripting): Forward-declare AuctionEntry as a struct rather than a class. (#22282) 2025-06-27 09:43:05 +01:00
Server refactor(Core): Add definition file for area table entries. (#22054) 2025-05-09 15:48:02 +02:00
Skills refactor(Core/Misc): Use emplace_back instead of push_back to avoid extra copy/m… (#20114) 2024-10-10 21:55:58 +02:00
Spells fix(Core/Player): Mutilate + Cold Blood crit fix (#22308) 2025-06-28 10:58:45 -03:00
Texts refactor(Core/World): Create WorldSessionMgr to split session logic out of World (#21400) 2025-02-13 07:04:38 +01:00
Tickets feat(Core/Scripting): Add new hooks for Ticket (#21238) 2025-02-17 03:26:05 +01:00
Time refactor(src/server/game): optimise imports (#20541) 2024-11-13 11:37:20 +01:00
Tools refactor(Core/WorldState): Initial addition of world state definition file. (#21875) 2025-04-26 19:31:30 +01:00
Warden fix(Warden) Warden Anti-Cheat Timing Attack Protection MAC (#21824) 2025-03-31 18:50:48 +02:00
Weather refactor(Core/World): Create WorldSessionMgr to split session logic out of World (#21400) 2025-02-13 07:04:38 +01:00
World refactor(Core): Make use of standard config usage for guild member limit option. (#22259) 2025-06-05 15:51:19 -03:00
CMakeLists.txt feat(Core/Modules): add separated lib for modules (#9281) 2021-12-02 20:28:58 +07:00