40 lines
1.1 KiB
C++
40 lines
1.1 KiB
C++
/*
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* Copyright (C)
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* Copyright (C)
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ByteBuffer.h"
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#include "ReactorAI.h"
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#include "Errors.h"
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#include "Log.h"
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#include "ObjectAccessor.h"
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#include "CreatureAIImpl.h"
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int ReactorAI::Permissible(const Creature* creature)
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{
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if (creature->IsCivilian() || creature->IsNeutralToAll())
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return PERMIT_BASE_REACTIVE;
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return PERMIT_BASE_NO;
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}
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void ReactorAI::UpdateAI(uint32 /*diff*/)
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{
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if (!UpdateVictim())
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return;
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DoMeleeAttackIfReady();
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}
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