EverWrath/src/server/game/Entities/Unit
Andrew b53011c5ef
fix(Core/Units): Include charmed creatures in damagedByPlayer check (#25171)
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-04-04 00:09:27 -03:00
..
CharmInfo.cpp fix(docs/license): use GPLv2 as MaNGOS-based project (#23655) 2025-11-14 08:44:25 -03:00
CharmInfo.h fix(docs/license): use GPLv2 as MaNGOS-based project (#23655) 2025-11-14 08:44:25 -03:00
enuminfo_Unit.cpp fix(docs/license): use GPLv2 as MaNGOS-based project (#23655) 2025-11-14 08:44:25 -03:00
StatSystem.cpp fix(Core/Unit): spell_group leftovers (#23995) 2025-11-30 21:52:47 -03:00
Unit.cpp fix(Core/Units): Include charmed creatures in damagedByPlayer check (#25171) 2026-04-04 00:09:27 -03:00
Unit.h fix(Core/Spell): spell immunity system and new separate immunities table (#24956) 2026-03-22 19:36:35 -03:00
UnitDefines.h fix(Core/Movement): followers match their target's motion speed (#25085) 2026-03-16 13:11:24 +01:00
UnitUtils.h fix(docs/license): use GPLv2 as MaNGOS-based project (#23655) 2025-11-14 08:44:25 -03:00