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loadlib
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refactor(Core): apply clang-tidy modernize-deprecated-headers (#3821)
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2020-12-12 10:33:07 -06:00 |
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adtfile.cpp
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refactor(Tools): restyle tools with astyle (#3705)
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2020-11-18 09:49:56 +07:00 |
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adtfile.h
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feat(CI/Codestyle): added codestyle check (#3668)
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2021-01-09 11:59:50 +01:00 |
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CMakeLists.txt
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feat(Cmake): Rewrite build and use inherited dependencies (#1652)
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2019-04-01 22:41:08 +02:00 |
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dbcfile.cpp
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chore(core): remove malformed whitespaces (#4244)
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2021-01-10 14:27:55 +01:00 |
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dbcfile.h
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refactor(Core): apply clang-tidy modernize-pass-by-value (#3823)
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2020-12-12 18:11:15 -06:00 |
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gameobject_extract.cpp
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refactor(Core): apply clang-tidy modernize-deprecated-headers (#3821)
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2020-12-12 10:33:07 -06:00 |
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model.cpp
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feat(CI/Codestyle): added codestyle check (#3668)
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2021-01-09 11:59:50 +01:00 |
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model.h
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chore(core): remove malformed whitespaces (#4244)
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2021-01-10 14:27:55 +01:00 |
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modelheaders.h
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Directory Structure [step 1]: moving files
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2017-10-12 20:00:52 +02:00 |
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mpq_libmpq.cpp
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chore(core): remove malformed whitespaces (#4244)
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2021-01-10 14:27:55 +01:00 |
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mpq_libmpq04.h
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chore(core): remove malformed whitespaces (#4244)
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2021-01-10 14:27:55 +01:00 |
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vec3d.h
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feat(CI/Codestyle): added codestyle check (#3668)
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2021-01-09 11:59:50 +01:00 |
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vmapexport.cpp
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chore(Misc): correct double includes (#4647)
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2021-02-26 17:44:08 +07:00 |
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vmapexport.h
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refactor(Tools): restyle tools with astyle (#3465)
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2020-10-06 11:31:28 +02:00 |
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wdtfile.cpp
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refactor(Core): apply clang-tidy modernize-raw-string-literal (#3824)
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2020-12-17 20:50:02 -06:00 |
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wdtfile.h
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refactor(Core): apply clang-tidy modernize-deprecated-headers (#3821)
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2020-12-12 10:33:07 -06:00 |
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wmo.cpp
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chore(core): Remove malformed whitespace (#4248)
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2021-01-10 18:20:45 +01:00 |
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wmo.h
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refactor(Core): apply clang-tidy modernize-pass-by-value (#3823)
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2020-12-12 18:11:15 -06:00 |