EverWrath/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp
2021-06-13 10:23:24 +02:00

358 lines
13 KiB
C++

/*
* Originally written by Xinef - Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
*/
#include "drak_tharon_keep.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
enum Yells
{
SAY_AGGRO = 0,
SAY_KILL = 1,
SAY_DEATH = 2,
SAY_SUMMONING_ADDS = 3,
SAY_ARCANE_FIELD = 4,
EMOTE_SUMMONING_ADDS = 5
};
enum Spells
{
SPELL_BEAM_CHANNEL = 52106,
SPELL_ARCANE_BLAST = 49198,
SPELL_ARCANE_FIELD = 47346,
SPELL_SUMMON_FETID_TROLL_CORPSE = 49103,
SPELL_SUMMON_HULKING_CORPSE = 49104,
SPELL_SUMMON_RISEN_SHADOWCASTER = 49105,
SPELL_SUMMON_CRYSTAL_HANDLER = 49179,
SPELL_DESPAWN_CRYSTAL_HANDLER = 51403,
SPELL_SUMMON_MINIONS = 59910,
SPELL_COPY_OF_SUMMON_MINIONS = 59933,
SPELL_BLIZZARD = 49034,
SPELL_FROSTBOLT = 49037,
SPELL_TOUCH_OF_MISERY = 50090
};
enum Misc
{
NPC_CRYSTAL_CHANNEL_TARGET = 26712,
NPC_CRYSTAL_HANDLER = 26627,
NPC_SUMMON_CRYSTAL_HANDLER_TARGET = 27583,
EVENT_SUMMON_FETID_TROLL = 1,
EVENT_SUMMON_SHADOWCASTER = 2,
EVENT_SUMMON_HULKING_CORPSE = 3,
EVENT_SUMMON_CRYSTAL_HANDLER = 4,
EVENT_CAST_OFFENSIVE_SPELL = 5,
EVENT_KILL_TALK = 6,
EVENT_CHECK_PHASE = 7,
EVENT_SPELL_SUMMON_MINIONS = 8,
ROOM_RIGHT = 0,
ROOM_LEFT = 1,
ROOM_STAIRS = 2
};
std::unordered_map<uint32, std::tuple <uint32, Position>> const npcSummon =
{
{ ROOM_RIGHT, { NPC_SUMMON_CRYSTAL_HANDLER_TARGET, { -341.31f, -724.40f, 28.57f, 0.0f } } },
{ ROOM_LEFT, { NPC_SUMMON_CRYSTAL_HANDLER_TARGET, { -408.87f, -730.21f, 28.58f, 0.0f } } },
{ ROOM_STAIRS, { NPC_CRYSTAL_CHANNEL_TARGET, { -378.40f, -813.13f, 59.74f, 0.0f } } },
};
class boss_novos : public CreatureScript
{
public:
boss_novos() : CreatureScript("boss_novos") { }
struct boss_novosAI : public BossAI
{
boss_novosAI(Creature* creature) : BossAI(creature, DATA_NOVOS)
{
}
void Reset() override
{
BossAI::Reset();
instance->SetBossState(DATA_NOVOS_CRYSTALS, IN_PROGRESS);
instance->SetBossState(DATA_NOVOS_CRYSTALS, NOT_STARTED);
_crystalCounter = 0;
_summonTargetRightGUID.Clear();
_summonTargetLeftGUID.Clear();
_stage = 0;
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
_achievement = true;
}
uint32 GetData(uint32 data) const override
{
if (data == me->GetEntry())
return uint32(_achievement);
return 0;
}
void SetData(uint32 type, uint32) override
{
if (type == me->GetEntry())
_achievement = false;
}
void MoveInLineOfSight(Unit* /*who*/) override { }
void EnterCombat(Unit* who) override
{
Talk(SAY_AGGRO);
BossAI::EnterCombat(who);
events.ScheduleEvent(EVENT_SUMMON_FETID_TROLL, 3000);
events.ScheduleEvent(EVENT_SUMMON_SHADOWCASTER, 9000);
events.ScheduleEvent(EVENT_SUMMON_HULKING_CORPSE, 30000);
events.ScheduleEvent(EVENT_SUMMON_CRYSTAL_HANDLER, 20000);
events.ScheduleEvent(EVENT_CHECK_PHASE, 80000);
me->CastSpell(me, SPELL_ARCANE_BLAST, true);
me->CastSpell(me, SPELL_ARCANE_FIELD, true);
me->CastSpell(me, SPELL_DESPAWN_CRYSTAL_HANDLER, true);
for (auto itr : npcSummon)
{
uint32 summonEntry;
Position summonPos;
std::tie(summonEntry, summonPos) = itr.second;
if (Creature* creature = me->SummonCreature(summonEntry, summonPos))
switch (itr.first)
{
case ROOM_LEFT:
_summonTargetLeftGUID = creature->GetGUID();
break;
case ROOM_RIGHT:
_summonTargetRightGUID = creature->GetGUID();
break;
}
}
me->SetGuidValue(UNIT_FIELD_TARGET, ObjectGuid::Empty);
me->RemoveAllAuras();
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
void JustDied(Unit* killer) override
{
Talk(SAY_DEATH);
BossAI::JustDied(killer);
instance->SetBossState(DATA_NOVOS_CRYSTALS, DONE);
}
void KilledUnit(Unit* /*victim*/) override
{
if (events.GetNextEventTime(EVENT_KILL_TALK) == 0)
{
Talk(SAY_KILL);
events.ScheduleEvent(EVENT_KILL_TALK, 6000);
}
}
void JustSummoned(Creature* summon) override
{
summons.Summon(summon);
if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE) && summon->GetEntry() != NPC_CRYSTAL_CHANNEL_TARGET && summon->GetEntry() != NPC_CRYSTAL_HANDLER)
summon->SetReactState(REACT_DEFENSIVE);
else if (summon->GetEntry() != NPC_CRYSTAL_CHANNEL_TARGET)
summon->SetInCombatWithZone();
}
void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
events.Update(diff);
switch (events.ExecuteEvent())
{
case EVENT_SUMMON_FETID_TROLL:
if (Creature* trigger = summons.GetCreatureWithEntry(NPC_CRYSTAL_CHANNEL_TARGET))
trigger->CastSpell(trigger, SPELL_SUMMON_FETID_TROLL_CORPSE, true, nullptr, nullptr, me->GetGUID());
events.ScheduleEvent(EVENT_SUMMON_FETID_TROLL, 3000);
break;
case EVENT_SUMMON_HULKING_CORPSE:
if (Creature* trigger = summons.GetCreatureWithEntry(NPC_CRYSTAL_CHANNEL_TARGET))
trigger->CastSpell(trigger, SPELL_SUMMON_HULKING_CORPSE, true, nullptr, nullptr, me->GetGUID());
events.ScheduleEvent(EVENT_SUMMON_HULKING_CORPSE, 30000);
break;
case EVENT_SUMMON_SHADOWCASTER:
if (Creature* trigger = summons.GetCreatureWithEntry(NPC_CRYSTAL_CHANNEL_TARGET))
trigger->CastSpell(trigger, SPELL_SUMMON_RISEN_SHADOWCASTER, true, nullptr, nullptr, me->GetGUID());
events.ScheduleEvent(EVENT_SUMMON_SHADOWCASTER, 10000);
break;
case EVENT_SUMMON_CRYSTAL_HANDLER:
if (_crystalCounter++ < 4)
{
Talk(SAY_SUMMONING_ADDS);
Talk(EMOTE_SUMMONING_ADDS);
if (Creature* target = ObjectAccessor::GetCreature(*me, _stage ? _summonTargetLeftGUID : _summonTargetRightGUID))
target->CastSpell(target, SPELL_SUMMON_CRYSTAL_HANDLER, true, nullptr, nullptr, me->GetGUID());
_stage = _stage ? 0 : 1;
events.ScheduleEvent(EVENT_SUMMON_CRYSTAL_HANDLER, 20000);
}
break;
case EVENT_CHECK_PHASE:
if (me->HasAura(SPELL_BEAM_CHANNEL))
{
events.ScheduleEvent(EVENT_CHECK_PHASE, 2000);
break;
}
events.Reset();
events.ScheduleEvent(EVENT_CAST_OFFENSIVE_SPELL, 3000);
events.ScheduleEvent(EVENT_SPELL_SUMMON_MINIONS, 10000);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->InterruptNonMeleeSpells(false);
break;
case EVENT_CAST_OFFENSIVE_SPELL:
if (!me->HasUnitState(UNIT_STATE_CASTING))
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
me->CastSpell(target, RAND(SPELL_BLIZZARD, SPELL_FROSTBOLT, SPELL_TOUCH_OF_MISERY), false);
events.ScheduleEvent(EVENT_CAST_OFFENSIVE_SPELL, 500);
break;
case EVENT_SPELL_SUMMON_MINIONS:
if (me->HasUnitState(UNIT_STATE_CASTING))
{
me->CastSpell(me, SPELL_SUMMON_MINIONS, false);
events.ScheduleEvent(EVENT_SPELL_SUMMON_MINIONS, 15000);
break;
}
events.ScheduleEvent(EVENT_SPELL_SUMMON_MINIONS, 500);
break;
}
EnterEvadeIfOutOfCombatArea();
}
bool CheckEvadeIfOutOfCombatArea() const override
{
return !SelectTargetFromPlayerList(80.0f);
}
private:
uint8 _crystalCounter;
uint8 _stage;
ObjectGuid _summonTargetRightGUID;
ObjectGuid _summonTargetLeftGUID;
bool _achievement;
};
CreatureAI* GetAI(Creature* creature) const override
{
return GetDraktharonKeepAI<boss_novosAI>(creature);
}
};
class spell_novos_despawn_crystal_handler : public SpellScriptLoader
{
public:
spell_novos_despawn_crystal_handler() : SpellScriptLoader("spell_novos_despawn_crystal_handler") { }
class spell_novos_despawn_crystal_handler_SpellScript : public SpellScript
{
PrepareSpellScript(spell_novos_despawn_crystal_handler_SpellScript);
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
if (Unit* target = GetHitUnit())
target->CastSpell(GetCaster(), SPELL_BEAM_CHANNEL, true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_novos_despawn_crystal_handler_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_novos_despawn_crystal_handler_SpellScript();
}
};
class spell_novos_crystal_handler_death : public SpellScriptLoader
{
public:
spell_novos_crystal_handler_death() : SpellScriptLoader("spell_novos_crystal_handler_death") { }
class spell_novos_crystal_handler_death_AuraScript : public AuraScript
{
PrepareAuraScript(spell_novos_crystal_handler_death_AuraScript)
void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetUnitOwner()->InterruptNonMeleeSpells(false);
if (GameObject* crystal = GetUnitOwner()->FindNearestGameObjectOfType(GAMEOBJECT_TYPE_DOOR, 5.0f))
crystal->SetGoState(GO_STATE_READY);
}
void Register() override
{
OnEffectApply += AuraEffectApplyFn(spell_novos_crystal_handler_death_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_novos_crystal_handler_death_AuraScript();
}
};
class spell_novos_summon_minions : public SpellScriptLoader
{
public:
spell_novos_summon_minions() : SpellScriptLoader("spell_novos_summon_minions") { }
class spell_novos_summon_minions_SpellScript : public SpellScript
{
PrepareSpellScript(spell_novos_summon_minions_SpellScript);
void HandleScript(SpellEffIndex /*effIndex*/)
{
for (uint8 i = 0; i < 4; ++i)
GetCaster()->CastSpell((Unit*)nullptr, SPELL_COPY_OF_SUMMON_MINIONS, true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_novos_summon_minions_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_novos_summon_minions_SpellScript();
}
};
class achievement_oh_novos : public AchievementCriteriaScript
{
public:
achievement_oh_novos() : AchievementCriteriaScript("achievement_oh_novos") { }
bool OnCheck(Player* /*player*/, Unit* target, uint32 /*criteria_id*/) override
{
return target && target->GetAI()->GetData(target->GetEntry());
}
};
void AddSC_boss_novos()
{
new boss_novos();
new spell_novos_despawn_crystal_handler();
new spell_novos_crystal_handler_death();
new spell_novos_summon_minions();
new achievement_oh_novos();
}