EverWrath/data
Stoabrogga c29c7bd968 feat(Core/Pool): improve pool manager (#2027)
Use "std::unordered_map" instead of "std::vector" in order to reduce memory usage (not much, perhaps 5-10%)
identify missing pool entries in pool_template via error messages in the server log
Concerning the pool entries I applied the following fixes as they would now cause errors:

Remove pool entry 5217 from pool_gameobject (only 1 game object "Saronite", not needed here)
Remove pool entry 1047 from pool_creature (only 1 creature "Hematos", not needed here)
Add a few missing Saronite nodes to pool_template
2019-07-10 02:28:56 +02:00
..
sql/ updates/ pending_db_world fix(DB/Creature): Hide creature trigger on Shirrak the Dead Watcher (#1909) 2019-05-31 21:38:17 +02:00
contrib/valgrind restructured repository based on following standards: 2016-07-08 23:58:11 +02:00
doc@1bcb6b5900 updated doc 2017-09-21 23:32:00 +02:00
sql feat(Core/Pool): improve pool manager (#2027) 2019-07-10 02:28:56 +02:00
travis fix(CI): fix paths for dry-run check (#1697) 2019-04-08 10:04:34 +02:00