EverWrath/src/server/game/Spells
UltraNix c3acf75618
fix(Core/Spells): Taunt always set proper target while channelling sp… (#13948)
* fix(Core/Spells): Taunt always set proper target while channelling spells.

Fixes #13841

* Update.

* Update.
2023-08-06 03:16:05 +02:00
..
Auras fix(Core/Spells): Taunt always set proper target while channelling sp… (#13948) 2023-08-06 03:16:05 +02:00
Spell.cpp feat(core\dbc): item.dbc, sItemStore, item_dbc, item enforcement conf, subclass fix (#14675) 2023-04-28 01:26:44 +02:00
Spell.h fix(Core/Creatures): Implemented `SUMMON_PROP_FLAG_ONLY_VISIBLE_TO_SU… (#14054) 2023-01-06 00:52:05 +01:00
SpellDefines.h fix: Qaston revert (#13320) 2022-10-05 21:53:20 +02:00
SpellEffects.cpp fix(Core/Spells): Taunt always set proper target while channelling sp… (#13948) 2023-08-06 03:16:05 +02:00
SpellInfo.cpp fix(Core/Spells): Apply AURA_STATE_FAERIE_FIRE to Lambent Blood. (#16103) 2023-05-13 14:11:04 -03:00
SpellInfo.h fix: Qaston revert (#13320) 2022-10-05 21:53:20 +02:00
SpellInfoCorrections.cpp fix(Scripts/Pets): Darting Hatchling not running around. (#15251) 2023-07-18 13:53:44 -03:00
SpellMgr.cpp fix(Core/Spells): Implemented ENCHANT_PROC_ATTR_EXCLUSIVE. (#15476) 2023-04-02 15:28:23 -03:00
SpellMgr.h fix(Core/Spells): Implement ENCHANT_PROC_ATTR_WHITE_HIT (#16771) 2023-07-17 08:19:24 -03:00
SpellScript.cpp fix(Core/Spells): Fixed Master of Elements not refunding mana. (#14665) 2023-01-28 10:59:25 +01:00
SpellScript.h fix(Core/Spells): Fixed Master of Elements not refunding mana. (#14665) 2023-01-28 10:59:25 +01:00