* fix(Core/SmartScripts): SMART_ACTION_ACTIVATE_GOBJECT should not reset loot state for doors. Fixes #8937 |
||
|---|---|---|
| .. | ||
| cmake | ||
| common | ||
| genrev | ||
| server | ||
| test | ||
| tools | ||
| CMakeLists.txt | ||
* fix(Core/SmartScripts): SMART_ACTION_ACTIVATE_GOBJECT should not reset loot state for doors. Fixes #8937 |
||
|---|---|---|
| .. | ||
| cmake | ||
| common | ||
| genrev | ||
| server | ||
| test | ||
| tools | ||
| CMakeLists.txt | ||