98 lines
3.2 KiB
C++
98 lines
3.2 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _WHO_LISTCACHE_H_
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#define _WHO_LISTCACHE_H_
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#include "Common.h"
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#include "ObjectGuid.h"
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#include "SharedDefines.h"
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class WhoListPlayerInfo
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{
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public:
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WhoListPlayerInfo(ObjectGuid guid, TeamId team, AccountTypes security, uint8 level, uint8 clss, uint8 race, uint32 zoneid, uint8 gender, bool visible, std::wstring const& widePlayerName,
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std::wstring const& wideGuildName, std::string const& playerName, std::string const& guildName) :
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_guid(guid),
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_team(team),
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_security(security),
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_level(level),
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_class(clss),
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_race(race),
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_zoneid(zoneid),
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_gender(gender),
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_visible(visible),
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_widePlayerName(widePlayerName),
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_wideGuildName(wideGuildName),
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_playerName(playerName),
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_guildName(guildName) { }
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ObjectGuid GetGuid() const { return _guid; }
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TeamId GetTeamId() const { return _team; }
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AccountTypes GetSecurity() const { return _security; }
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uint8 GetLevel() const { return _level; }
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uint8 GetClass() const { return _class; }
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uint8 GetRace() const { return _race; }
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uint32 GetZoneId() const { return _zoneid; }
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uint8 GetGender() const { return _gender; }
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bool IsVisible() const { return _visible; }
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std::wstring const& GetWidePlayerName() const { return _widePlayerName; }
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std::wstring const& GetWideGuildName() const { return _wideGuildName; }
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std::string const& GetPlayerName() const { return _playerName; }
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std::string const& GetGuildName() const { return _guildName; }
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private:
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ObjectGuid _guid;
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TeamId _team;
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AccountTypes _security;
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uint8 _level;
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uint8 _class;
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uint8 _race;
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uint32 _zoneid;
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uint8 _gender;
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bool _visible;
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std::wstring _widePlayerName;
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std::wstring _wideGuildName;
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std::string _playerName;
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std::string _guildName;
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};
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using WhoListInfoVector = std::vector<WhoListPlayerInfo>;
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class AC_GAME_API WhoListCacheMgr
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{
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WhoListCacheMgr() = default;
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~WhoListCacheMgr() = default;
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WhoListCacheMgr(WhoListCacheMgr const&) = delete;
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WhoListCacheMgr(WhoListCacheMgr&&) = delete;
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WhoListCacheMgr& operator= (WhoListCacheMgr const&) = delete;
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WhoListCacheMgr& operator= (WhoListCacheMgr&&) = delete;
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public:
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static WhoListCacheMgr* instance();
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void Update();
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WhoListInfoVector const& GetWhoList() const { return _whoListStorage; }
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protected:
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WhoListInfoVector _whoListStorage;
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};
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#define sWhoListCacheMgr WhoListCacheMgr::instance()
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#endif
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