This website requires JavaScript.
Explore
Help
Sign in
ElderShell
/
EverWrath
Watch
1
Star
0
Fork
You've already forked EverWrath
0
Code
Issues
Pull requests
Projects
Releases
Packages
Wiki
Activity
Actions
ccc9bb6679
EverWrath
/
src
/
server
/
game
/
Entities
History
Download ZIP
Download TAR.GZ
UltraNix
982be6de00
fix(Core/GameObjects): move activation code of traps to GO_ACTIVATED (
#10537
)
...
- Original author: @Gacko
2022-02-19 22:26:26 +01:00
..
Corpse
feat(Core/DBLayer): replace
char const*
to
std::string_view
(
#10211
)
2022-02-05 00:37:11 +01:00
Creature
fix(Core/GameObjects): move activation code of traps to GO_ACTIVATED (
#10537
)
2022-02-19 22:26:26 +01:00
DynamicObject
refactor(Core/Logging): switch to fmt style for LOG_ (
#10366
)
2022-01-27 16:44:41 +01:00
GameObject
fix(Core/GameObjects): move activation code of traps to GO_ACTIVATED (
#10537
)
2022-02-19 22:26:26 +01:00
Item
fix(Core/Misc): Change const to be after type name (
#10591
)
2022-02-14 16:05:45 -03:00
Object
fix(Core/Misc): Change const to be after type name (
#10591
)
2022-02-14 16:05:45 -03:00
Pet
fix(Core/Misc): Change const to be after type name (
#10591
)
2022-02-14 16:05:45 -03:00
Player
fix(DB/Creatures): Nat Pagle should display vendor icon if player completed Nat's Measuring Tap quest. (
#10657
)
2022-02-17 01:13:39 +01:00
Totem
refactor(Core/Packets): Totem (
#9451
)
2021-12-31 10:23:38 -03:00
Transport
refactor(Core/Logging): switch to fmt style for LOG_ (
#10366
)
2022-01-27 16:44:41 +01:00
Unit
fix(Core/Spells): Deep Freeze should damage only permanent stun-immuned targets (
#10452
)
2022-02-19 13:47:42 +01:00
Vehicle
refactor(Core/Logging): switch to fmt style for LOG_ (
#10366
)
2022-01-27 16:44:41 +01:00