Core/GameObject: Implement restock mechanic for non-consumable gameobjects. Don't allow non-consumable goobers/chests to despawn on use. Source: TrinityCore. Fixes #13909 |
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| .. | ||
| cmake | ||
| common | ||
| genrev | ||
| server | ||
| test | ||
| tools | ||
| CMakeLists.txt | ||
Core/GameObject: Implement restock mechanic for non-consumable gameobjects. Don't allow non-consumable goobers/chests to despawn on use. Source: TrinityCore. Fixes #13909 |
||
|---|---|---|
| .. | ||
| cmake | ||
| common | ||
| genrev | ||
| server | ||
| test | ||
| tools | ||
| CMakeLists.txt | ||