EverWrath/src/server/game/AI
2020-12-06 18:04:55 +01:00
..
CoreAI refactor(Core): apply clang-tidy modernize-use-override (#3817) 2020-12-06 18:04:55 +01:00
ScriptedAI refactor(Core): apply clang-tidy modernize-use-override (#3817) 2020-12-06 18:04:55 +01:00
SmartScripts refactor(Core): apply clang-tidy modernize-use-override (#3817) 2020-12-06 18:04:55 +01:00
CreatureAI.cpp fix(Core/Pathfinding): Improve - Point movement (#3658) 2020-12-01 10:58:00 -06:00
CreatureAI.h refactor(Core): apply clang-tidy modernize-use-override (#3817) 2020-12-06 18:04:55 +01:00
CreatureAIFactory.h feat(Core/Misc): remove and replace ACE_Singleton (#2418) 2019-12-21 00:29:29 +07:00
CreatureAIImpl.h refactor(Core/Game): restyle game lib with astyle (#3466) 2020-10-12 10:08:15 +02:00
CreatureAIRegistry.cpp Update license links (#783) 2018-03-12 10:54:57 +01:00
CreatureAIRegistry.h refactor(Core): rename namespaces and macros to acore (#2454) 2019-12-01 13:13:31 +01:00
CreatureAISelector.cpp refactor(Core/Game): restyle game lib with astyle (#3466) 2020-10-12 10:08:15 +02:00
CreatureAISelector.h refactor(Core): rename namespaces and macros to acore (#2454) 2019-12-01 13:13:31 +01:00