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d4b3e8f201
EverWrath
/
src
/
server
/
game
/
Entities
History
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Skjalf
d4b3e8f201
chore(Core/Creature): clean up an unnecessary function (
#10904
)
2022-03-06 03:12:06 -03:00
..
Corpse
feat(Core/DBLayer): replace
char const*
to
std::string_view
(
#10211
)
2022-02-05 00:37:11 +01:00
Creature
chore(Core/Creature): clean up an unnecessary function (
#10904
)
2022-03-06 03:12:06 -03:00
DynamicObject
refactor(Core/Logging): switch to fmt style for LOG_ (
#10366
)
2022-01-27 16:44:41 +01:00
GameObject
fix(Core/GameObjects): move activation code of traps to GO_ACTIVATED (
#10537
)
2022-02-19 22:26:26 +01:00
Item
fix(Core/Misc): Change const to be after type name (
#10591
)
2022-02-14 16:05:45 -03:00
Object
fix/feat: (Core/PacketIO): updated sound and creature addon (
#10813
)
2022-02-26 10:05:58 -05:00
Pet
refactor(Core/Packet): Pet (
#9473
)
2022-03-01 13:50:50 +01:00
Player
fix(Core/Player): fix pet not appearing after dismount for warlock (
#10899
)
2022-03-05 04:54:54 -03:00
Totem
refactor(Core/Packets): Totem (
#9451
)
2021-12-31 10:23:38 -03:00
Transport
refactor(Core/Logging): switch to fmt style for LOG_ (
#10366
)
2022-01-27 16:44:41 +01:00
Unit
fix(DB/Spells): add internal proc cooldown to Nature's Grasp (
#10757
)
2022-03-02 13:10:40 +01:00
Vehicle
refactor(Core/Logging): switch to fmt style for LOG_ (
#10366
)
2022-01-27 16:44:41 +01:00