EverWrath/src/server
acidmanifesto d72b741fbf
feat(Core): CreatureUnitRelocationWorker reworked (#8672)
This is further support of void MoveInLineOfSight(Unit* who) override of creature AIs.
Currently before this PR, src scripted creatures of void MoveInLineOfSight(Unit* who) override would only follow void MoveInLineOfSight(Unit* who) override if they were hostile and nothing else. With this PR we create it with any aggression stance\faction stance, which will open up while improving upon only the future scripting of the core.

- Ellminates restricting HasReactState(REACT_AGGRESSIVE) only to requirements of creatures to use void MoveInLineOfSight(Unit* who) override to having no React State requirements.
2021-10-25 10:16:24 +02:00
..
authserver feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00
database fix(Core/DB): Unrestrict the amount of mails loaded (#8687) 2021-10-24 17:15:11 +02:00
game feat(Core): CreatureUnitRelocationWorker reworked (#8672) 2021-10-25 10:16:24 +02:00
scripts chore(Core): Code Reduction dealing with Logging, (Cosmetic only). (#8686) 2021-10-24 22:33:16 -03:00
shared feat(Core/Chat): new argument parsing and unify chat hyperlink parsing (#6243) 2021-10-23 10:15:42 +02:00
worldserver chore(Config): Update example text of DataDir (#8684) 2021-10-24 12:04:11 +02:00
CMakeLists.txt feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00