EverWrath/src
Shard d8ad0c5200
Allow mages to refresh Living Bomb (#3228)
Currently, mages can't refresh Living Bomb if the target already have the dot.

###How to reproduce the issue :
1. Use Living Bomb on a target
2. Try to re-use Living Bomb on the same target
3. Observe the error message

###Expected Blizzlike behaviour
Living Bomb should be reapplyable 

###Why this PR : 
This PR allow to refresh the duration of Living Bomb on the same target

I've didn't found a bad mage's video that refreshes Living Bomb on his target, but found some Fire Mage 3.3.5 guides that mentions : 
"Never refresh your LB (Living Bomb) before the explosion (except if I clearly tell you to)."
https://sites.google.com/site/pvemage335/fire/rotation-gameplay

"Living Bomb – every 12 seconds **after the explosion**"
https://www.gnarlyguides.com/wotlk/guides/pve-fire-mage/#plink-rotation

Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
2020-08-26 11:44:41 +02:00
..
cmake feature(testing-automation): unit tests with Google Framework (#3273) 2020-08-15 22:34:45 +02:00
common refactor(Core): remove ace_autoptr, cleanup (#3276) 2020-08-25 12:52:22 +02:00
genrev feat(Cmake): Rewrite build and use inherited dependencies (#1652) 2019-04-01 22:41:08 +02:00
server Allow mages to refresh Living Bomb (#3228) 2020-08-26 11:44:41 +02:00
test test: add code coverage report (#3312) 2020-08-18 16:34:45 +02:00
tools fix(CI/Core/ArenaSpectator): clang warnings + prevent new warnings (#3317) 2020-08-19 19:44:07 +02:00
CMakeLists.txt fixed cmake 2017-12-21 00:48:33 +01:00