EverWrath/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h

60 lines
1.7 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#ifndef ACORE_FLEEINGMOVEMENTGENERATOR_H
#define ACORE_FLEEINGMOVEMENTGENERATOR_H
#include "MovementGenerator.h"
template<class T>
class FleeingMovementGenerator : public MovementGeneratorMedium< T, FleeingMovementGenerator<T> >
{
public:
FleeingMovementGenerator(uint64 fright) : i_frightGUID(fright), i_nextCheckTime(0) {}
void DoInitialize(T*);
void DoFinalize(T*);
void DoReset(T*);
bool DoUpdate(T*, uint32);
MovementGeneratorType GetMovementGeneratorType() { return FLEEING_MOTION_TYPE; }
private:
void _setTargetLocation(T*);
bool _getPoint(T*, float& x, float& y, float& z);
bool _setMoveData(T* owner);
void _Init(T* );
bool is_water_ok : 1;
bool is_land_ok : 1;
bool i_only_forward: 1;
float i_caster_x;
float i_caster_y;
float i_caster_z;
float i_last_distance_from_caster;
float i_to_distance_from_caster;
float i_cur_angle;
uint64 i_frightGUID;
TimeTracker i_nextCheckTime;
};
class TimedFleeingMovementGenerator : public FleeingMovementGenerator<Creature>
{
public:
TimedFleeingMovementGenerator(uint64 fright, uint32 time) :
FleeingMovementGenerator<Creature>(fright),
i_totalFleeTime(time) {}
MovementGeneratorType GetMovementGeneratorType() { return TIMED_FLEEING_MOTION_TYPE; }
bool Update(Unit*, uint32);
void Finalize(Unit*);
private:
TimeTracker i_totalFleeTime;
};
#endif