EverWrath/deps/acelite/ace/Monitor_Control/Monitor_Group.cpp
Yehonal f06f32849f Directory Structure [step 1]: moving files
working on #672

NOTE: This commit can't be compiled!!
2017-10-12 20:00:52 +02:00

65 lines
1.4 KiB
C++

#include "ace/Monitor_Control/Monitor_Group.h"
#if defined (ACE_HAS_MONITOR_FRAMEWORK) && (ACE_HAS_MONITOR_FRAMEWORK == 1)
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
namespace ACE
{
namespace Monitor_Control
{
Monitor_Group::Monitor_Group (const char* name)
: Monitor_Base (name, Monitor_Control_Types::MC_GROUP)
{}
void
Monitor_Group::add_member (Monitor_Base* member)
{
this->members_.enqueue_tail (member);
}
void
Monitor_Group::update (void)
{
for (MEMBERS_ITERATOR i (this->members_); !i.done (); i.advance ())
{
Monitor_Base **member;
i.next (member);
(*member)->update ();
}
}
void
Monitor_Group::receive (double /* data */)
{
/// No-op, should always call update().
}
void
Monitor_Group::receive (size_t /* data */)
{
/// No-op, should always call update().
}
void
Monitor_Group::receive (const Monitor_Control_Types::NameList& /* data */)
{
/// No-op, should always call update().
}
void
Monitor_Group::clear (void)
{
for (MEMBERS_ITERATOR i (this->members_); !i.done (); i.advance ())
{
Monitor_Base **member = 0;
i.next (member);
(*member)->clear ();
}
}
}
}
ACE_END_VERSIONED_NAMESPACE_DECL
#endif /* ACE_HAS_MONITOR_FRAMEWORK==1 */