EverWrath/src/server/game/Grids
Kitzunu f80fb9b482
fix(Core/World): Remove artificially high minimal update intervals an… (#15422)
fix(Core/World): Remove artificially high minimal update intervals and Allow specifying minimum world updates diff in config

* Allow specifying minimum world updates diff in config
* Remove artificially high minimal update intervals

* cherry-pick commit (29a4153f00)
* cherry-pick commit (de4920de81)
* cherry-pick commit (32cef906b0)

Co-authored-by: Shauren <shauren.trinity@gmail.com>
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
2023-04-02 15:31:50 -03:00
..
Cells feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00
Notifiers fix(Core/Players): Charmed players should not attack critters. (#15358) 2023-03-13 08:15:10 -03:00
Grid.h refactor(Core/Misc): isEmpty to IsEmpty (#10011) 2022-01-13 21:43:15 -05:00
GridDefines.h fix(Core/World): Remove artificially high minimal update intervals an… (#15422) 2023-04-02 15:31:50 -03:00
GridLoader.h feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00
GridReference.h feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00
GridRefMgr.h feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00
NGrid.h feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00
ObjectGridLoader.cpp fix(Core/Grids): Creatures should attack when loaded into grid. (#15453) 2023-03-20 10:45:41 -03:00
ObjectGridLoader.h feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00