EverWrath/data/sql
Malcrom dfac47a562
feat(Core/Creature): Allow 3 ids per spawn point. TESTING (#10169)
* feat(Core/Creature): Allow 3 ids per spawn point.

* Move GetRandomId to a function

* Update id to id1

* Fixed some errors crashing core and text

* Set ids to lowercase for GetRandomId function

* Update src/server/database/Database/Implementation/WorldDatabase.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

Co-authored-by: acidmanifesto <joshua.lee.betts@gmail.com>
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2022-01-14 19:21:50 -04:00
..
archive feat(DB): release ACDB 4.0.0 (#8494) 2021-10-20 04:31:19 +07:00
base feat(DB): release ACDB 4.0.0 (#8494) 2021-10-20 04:31:19 +07:00
create fix(DB/MySQL): Drop script table name (#7788) 2021-09-08 21:56:29 +02:00
custom Better names for sql folders + added custom and pending 2016-08-25 15:33:11 +02:00
updates feat(Core/Creature): Allow 3 ids per spawn point. TESTING (#10169) 2022-01-14 19:21:50 -04:00