25 lines
657 B
C++
25 lines
657 B
C++
/*
|
|
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
|
|
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
|
|
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
|
|
*/
|
|
|
|
#ifndef ACORE_GUARDAI_H
|
|
#define ACORE_GUARDAI_H
|
|
|
|
#include "ScriptedCreature.h"
|
|
|
|
class Creature;
|
|
|
|
class GuardAI : public ScriptedAI
|
|
{
|
|
public:
|
|
explicit GuardAI(Creature* creature);
|
|
|
|
static int Permissible(Creature const* creature);
|
|
|
|
void Reset();
|
|
void EnterEvadeMode();
|
|
void JustDied(Unit* killer);
|
|
};
|
|
#endif
|