EverWrath/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h
2018-03-12 10:54:57 +01:00

37 lines
1.2 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#ifndef TRINITY_HOMEMOVEMENTGENERATOR_H
#define TRINITY_HOMEMOVEMENTGENERATOR_H
#include "MovementGenerator.h"
class Creature;
template < class T >
class HomeMovementGenerator;
template <>
class HomeMovementGenerator<Creature> : public MovementGeneratorMedium< Creature, HomeMovementGenerator<Creature> >
{
public:
HomeMovementGenerator() : arrived(false), i_recalculateTravel(false) {}
~HomeMovementGenerator() {}
void DoInitialize(Creature*);
void DoFinalize(Creature*);
void DoReset(Creature*);
bool DoUpdate(Creature*, const uint32);
MovementGeneratorType GetMovementGeneratorType() { return HOME_MOTION_TYPE; }
void unitSpeedChanged() { i_recalculateTravel = true; }
private:
void _setTargetLocation(Creature*);
bool arrived : 1;
bool i_recalculateTravel : 1;
};
#endif