EverWrath/src/server/game
Andrius Peleckas e6b1201e50
fix(Core/Creature): Fixed GroupAI flags usage in creature_formations (#7544)
* fix(Core/Creature): Fixed GroupAI flags usage

* fix(Core/Creature): build fix + code style...

* fix(Core/Creatures): trailing white spaces...

* Core/Formations: allow only certain members to have follow formation

* Core/Formations: fixed ancient data corruption in CreatureGroup::LeaderMoveTo

* Core/Formations: minor optimization

* Core/Formations: improved some warning messages

* Core/Formations: do not load invalid formation data which has unsupported group ai

* Core/Formations: minor adjust for recent commit

* Core/Formations: log formation data which has angle and distance but dont have GROUP_AI_FLAG_FOLLOW_LEADER flag

* Core/Formations: Minor optimization for formation data handling

* Core/Formations: make sure that FormationInfo members are always initialized on its creation

* Core/Formations: minor warnings adjustments

* DB/Formations: fixed some warnings

* Core/Formations: check group flags only if there is any
I have gues that maybe leader could not assist any member at all but members maybe could be linked for motion

* DB/Formations: fixed rest of DB warnings

* Core/Formations: more improvements for supported AI mask check

* Core/Formations: more improvements for data checks

* DB/Formations: fixed warnings

* meh

* DB/Formations: minor correction

* Core/Formations: code style - brackets, you suck... :D
2021-09-24 19:51:55 +02:00
..
Accounts fix(Core): Undefined symbols ArenaSpectator::HandleSpectatorSpectateC… (#6580) 2021-06-26 16:41:05 +02:00
Achievements refactor(Core): Rename ...Manager to ...Mgr (#6910) 2021-09-15 17:50:28 +02:00
Addons feat(Core/Database): port TrinityCore database API (#5611) 2021-06-22 06:21:07 +02:00
AI fix(Core/Creature): remove combo points on evade (#7861) 2021-09-17 13:42:04 +02:00
ArenaSpectator feat(Core): replace ACE network with Boost.Asio (#6574) 2021-07-16 10:43:56 +02:00
AuctionHouse fix(Core/Auction): server returning wrong items (#7260) 2021-08-12 14:26:40 +02:00
Battlefield refactor(Core): Rename ...Manager to ...Mgr (#6910) 2021-09-15 17:50:28 +02:00
Battlegrounds refactor(Core): Rename ...Manager to ...Mgr (#6910) 2021-09-15 17:50:28 +02:00
Calendar fix(Core/Build): correct macos build (#6492) 2021-06-22 16:27:03 +02:00
Chat fix(Core/Chat): print zoneId on GM command used (#7503) 2021-08-26 14:30:59 +02:00
Combat fix(Core/Combat): Creatures should evade if its only victim is teleporting to other map (#7975) 2021-09-20 16:05:45 -06:00
Conditions refactor(Core): Rename ...Manager to ...Mgr (#6910) 2021-09-15 17:50:28 +02:00
DataStores fix(Core/Spell): Remove ErrorCube visual (#5713) 2021-09-15 01:38:10 +02:00
DungeonFinding feat(Core/debug): Add commad to debug lfg (#6638) 2021-09-14 17:08:49 +02:00
Entities fix(Core/Creature): Fixed GroupAI flags usage in creature_formations (#7544) 2021-09-24 19:51:55 +02:00
Events refactor(Core): Rename ...Manager to ...Mgr (#6910) 2021-09-15 17:50:28 +02:00
Globals fix(Core/Spell): Add additional check to LoadSpellScripts() (#7860) 2021-09-20 04:33:59 -06:00
Grids refactor(Core): Rename ...Manager to ...Mgr (#6910) 2021-09-15 17:50:28 +02:00
Groups refactor(Core): Rename ...Manager to ...Mgr (#6910) 2021-09-15 17:50:28 +02:00
Guilds feat(Core/Database): port TrinityCore database API (#5611) 2021-06-22 06:21:07 +02:00
Handlers fix(Core/Combat): Creatures should evade if its only victim is teleporting to other map (#7975) 2021-09-20 16:05:45 -06:00
Instances refactor(Core): Rename ...Manager to ...Mgr (#6910) 2021-09-15 17:50:28 +02:00
Loot refactor(Core): Rename ...Manager to ...Mgr (#6910) 2021-09-15 17:50:28 +02:00
Mails fix(Core/Mail): cleanup pending auction sale mail (#6022) 2021-06-23 12:46:48 +02:00
Maps fix(Core/Combat): Creatures should evade if its only victim is teleporting to other map (#7975) 2021-09-20 16:05:45 -06:00
Misc refactor(Core): Rename ...Manager to ...Mgr (#6910) 2021-09-15 17:50:28 +02:00
Miscellaneous feat(Core/debug): Add commad to debug lfg (#6638) 2021-09-14 17:08:49 +02:00
Motd refactor(Core): code cleanup (part 2) (#6374) 2021-06-16 20:40:42 +02:00
Movement fix(Scripts/BRD): movement of Burning Spirits during Ambassador Flamelash encounter (#7810) 2021-09-16 14:30:58 +02:00
OutdoorPvP refactor(Core): Rename ...Manager to ...Mgr (#6910) 2021-09-15 17:50:28 +02:00
Petitions fix(Core/Items): destroy invalid own guild/arena charters (#7211) 2021-08-06 16:26:49 +02:00
Pools refactor(Core): Rename ...Manager to ...Mgr (#6910) 2021-09-15 17:50:28 +02:00
PrecompiledHeaders refactor(Core): Rename ...Manager to ...Mgr (#6910) 2021-09-15 17:50:28 +02:00
Quests fix(Core/Quests): properly handle quests with QuestType=0. (#7718) 2021-09-10 01:04:28 +02:00
Reputation fix(Core/Spells): pets should not dispel beneficials bufs from neutral units not being at war with pet's owner (#7230) 2021-08-06 18:39:35 +02:00
Scripting refactor(Core): Rename ...Manager to ...Mgr (#6910) 2021-09-15 17:50:28 +02:00
Server fix(Core/Combat): Creatures should evade if its only victim is teleporting to other map (#7975) 2021-09-20 16:05:45 -06:00
Skills fix(Core/Player): Use SkillLineAbility.dbc to determine player initia… (#6015) 2021-06-21 21:23:18 +02:00
Spells fix(Core/Spells): Implemented PROC_EX_ONLY_FIRST_TICK (#7933) 2021-09-21 06:02:06 -06:00
Texts feat(Core/Database): port TrinityCore database API (#5611) 2021-06-22 06:21:07 +02:00
Tickets feat(Core/Database): port TrinityCore database API (#5611) 2021-06-22 06:21:07 +02:00
Tools refactor(Core/Misc): Use .empty() instead of == "" (#7870) 2021-09-20 00:46:00 +02:00
Warden refactor(Core): Rename ...Manager to ...Mgr (#6910) 2021-09-15 17:50:28 +02:00
Weather chore(Core/Logging): replace most server loggers (#5726) 2021-06-21 03:07:12 +02:00
World fix(Core/Misc): SendAuthWaitQueue typo (#7868) 2021-09-19 18:44:27 +02:00
CMakeLists.txt feat(Core/Scripts): split the huge scriptloader into smaller pieces (#5346) 2021-06-22 23:19:02 +02:00