EverWrath/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp
Yehonal e8e94a0a66 First Commit
For Azeroth!
2016-06-26 10:39:44 +02:00

124 lines
2.8 KiB
C++

/*
REWRITTEN FROM SCRATCH BY PUSSYWIZARD, IT OWNS NOW!
*/
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "violet_hold.h"
enum eSpells
{
SPELL_CAUTERIZING_FLAMES = 59466,
SPELL_FIREBOLT_N = 54235,
SPELL_FIREBOLT_H = 59468,
SPELL_FLAME_BREATH_N = 54282,
SPELL_FLAME_BREATH_H = 59469,
SPELL_LAVA_BURN_N = 54249,
SPELL_LAVA_BURN_H = 59594,
};
#define SPELL_FIREBOLT DUNGEON_MODE(SPELL_FIREBOLT_N, SPELL_FIREBOLT_H)
#define SPELL_FLAME_BREATH DUNGEON_MODE(SPELL_FLAME_BREATH_N, SPELL_FLAME_BREATH_H)
#define SPELL_LAVA_BURN DUNGEON_MODE(SPELL_LAVA_BURN_N, SPELL_LAVA_BURN_H)
enum eEvents
{
EVENT_SPELL_FIREBOLT = 1,
EVENT_SPELL_FLAME_BREATH,
EVENT_SPELL_LAVA_BURN,
EVENT_SPELL_CAUTERIZING_FLAMES,
};
class boss_lavanthor : public CreatureScript
{
public:
boss_lavanthor() : CreatureScript("boss_lavanthor") { }
CreatureAI* GetAI(Creature* pCreature) const
{
return new boss_lavanthorAI (pCreature);
}
struct boss_lavanthorAI : public ScriptedAI
{
boss_lavanthorAI(Creature *c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
InstanceScript* pInstance;
EventMap events;
void Reset()
{
events.Reset();
}
void EnterCombat(Unit* /*who*/)
{
DoZoneInCombat();
events.Reset();
events.RescheduleEvent(EVENT_SPELL_FIREBOLT, 1000);
events.RescheduleEvent(EVENT_SPELL_FLAME_BREATH, 5000);
events.RescheduleEvent(EVENT_SPELL_LAVA_BURN, 10000);
if (IsHeroic())
events.RescheduleEvent(EVENT_SPELL_CAUTERIZING_FLAMES, 3000);
}
void UpdateAI(uint32 diff)
{
if (!UpdateVictim())
return;
events.Update(diff);
if (me->HasUnitState(UNIT_STATE_CASTING))
return;
switch(events.GetEvent())
{
case 0:
break;
case EVENT_SPELL_FIREBOLT:
me->CastSpell(me->GetVictim(), SPELL_FIREBOLT, false);
events.RepeatEvent(urand(5000,13000));
break;
case EVENT_SPELL_FLAME_BREATH:
me->CastSpell(me->GetVictim(), SPELL_FLAME_BREATH, false);
events.RepeatEvent(urand(10000,15000));
break;
case EVENT_SPELL_LAVA_BURN:
me->CastSpell(me->GetVictim(), SPELL_LAVA_BURN, false);
events.RepeatEvent(urand(14000,20000));
break;
case EVENT_SPELL_CAUTERIZING_FLAMES:
me->CastSpell((Unit*)NULL, SPELL_FLAME_BREATH, false);
events.RepeatEvent(urand(10000,16000));
break;
}
DoMeleeAttackIfReady();
}
void JustDied(Unit* /*killer*/)
{
if (pInstance)
pInstance->SetData(DATA_BOSS_DIED, 0);
}
void MoveInLineOfSight(Unit* /*who*/) {}
void EnterEvadeMode()
{
ScriptedAI::EnterEvadeMode();
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
if (pInstance)
pInstance->SetData(DATA_FAILED, 1);
}
};
};
void AddSC_boss_lavanthor()
{
new boss_lavanthor();
}