EverWrath/src/server/game/Movement
2021-01-09 11:59:50 +01:00
..
MovementGenerators feat(CI/Codestyle): added codestyle check (#3668) 2021-01-09 11:59:50 +01:00
Spline feat(CI/Codestyle): added codestyle check (#3668) 2021-01-09 11:59:50 +01:00
Waypoints refactor(Core/Game): restyle game lib with astyle (#3466) 2020-10-12 10:08:15 +02:00
FollowerReference.cpp Update license links (#783) 2018-03-12 10:54:57 +01:00
FollowerReference.h refactor(Core): apply clang-tidy modernize-use-override (#3817) 2020-12-06 18:04:55 +01:00
FollowerRefManager.h Update license links (#783) 2018-03-12 10:54:57 +01:00
MotionMaster.cpp feat(Core/CreatureAI): improve npc position during the combat (#3369) 2021-01-04 20:23:08 +01:00
MotionMaster.h feat(Core/CreatureAI): improve npc position during the combat (#3369) 2021-01-04 20:23:08 +01:00
MovementGenerator.cpp Update license links (#783) 2018-03-12 10:54:57 +01:00
MovementGenerator.h refactor(Core): apply clang-tidy modernize-use-override (#3817) 2020-12-06 18:04:55 +01:00
MovementGeneratorImpl.h refactor(Core/Game): restyle game lib with astyle (#3466) 2020-10-12 10:08:15 +02:00