EverWrath/src/server/game/Spells
2024-12-01 08:50:59 -03:00
..
Auras refactor(Core/Spells): Add helpers for HasAuraType (#20802) 2024-12-01 08:50:59 -03:00
Spell.cpp refactor(Core/Spells): Add helpers for HasAuraType (#20802) 2024-12-01 08:50:59 -03:00
Spell.h feat(Core/Spells): Allow modifying MiscValues during cast (#20731) 2024-11-26 12:17:02 -03:00
SpellDefines.h feat(Core/Spells): Allow modifying MiscValues during cast (#20731) 2024-11-26 12:17:02 -03:00
SpellEffects.cpp refactor(Core/Spells): Add helpers for HasAuraType (#20802) 2024-12-01 08:50:59 -03:00
SpellInfo.cpp refactor(Core/Spells): Add helpers for HasAuraType (#20802) 2024-12-01 08:50:59 -03:00
SpellInfo.h fix(Core/Spells): Fix movement impairment auras not being removed (#19684) 2024-08-22 15:09:43 -03:00
SpellInfoCorrections.cpp fix(Scripts/ZulAman): Fix Vortex not following players and also spell… (#20780) 2024-11-30 12:28:19 -03:00
SpellMgr.cpp refactor(Core/Spells): Add helpers for HasAuraType (#20802) 2024-12-01 08:50:59 -03:00
SpellMgr.h fix(Core/Spells): Implement ENCHANT_PROC_ATTR_WHITE_HIT (#16771) 2023-07-17 08:19:24 -03:00
SpellScript.cpp fix(Spells/SpellScript): fix CI, rename the log for Validate (#20418) 2024-11-02 21:09:56 +01:00
SpellScript.h chore(Core/Misc): rename spellInfo pointers (#17914) 2023-12-02 06:03:15 -03:00