79 lines
2.4 KiB
C++
79 lines
2.4 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _REALMLIST_H
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#define _REALMLIST_H
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#include "Define.h"
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#include "Realm.h"
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#include <array>
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#include <map>
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#include <unordered_set>
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#include <vector>
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struct RealmBuildInfo
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{
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uint32 Build;
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uint32 MajorVersion;
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uint32 MinorVersion;
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uint32 BugfixVersion;
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std::array<char, 4> HotfixVersion;
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std::array<uint8, 20> WindowsHash;
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std::array<uint8, 20> MacHash;
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};
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namespace boost::system
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{
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class error_code;
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}
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/// Storage object for the list of realms on the server
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class AC_SHARED_API RealmList
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{
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public:
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typedef std::map<RealmHandle, Realm> RealmMap;
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static RealmList* Instance();
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void Initialize(Acore::Asio::IoContext& ioContext, uint32 updateInterval);
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void Close();
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[[nodiscard]] RealmMap const& GetRealms() const { return _realms; }
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[[nodiscard]] Realm const* GetRealm(RealmHandle const& id) const;
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[[nodiscard]] RealmBuildInfo const* GetBuildInfo(uint32 build) const;
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private:
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RealmList();
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~RealmList() = default;
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void LoadBuildInfo();
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void UpdateRealms(boost::system::error_code const& error);
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void UpdateRealm(RealmHandle const& id, uint32 build, std::string const& name,
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boost::asio::ip::address&& address, boost::asio::ip::address&& localAddr, boost::asio::ip::address&& localSubmask,
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uint16 port, uint8 icon, RealmFlags flag, uint8 realmTimezone, AccountTypes allowedSecurityLevel, float population);
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std::vector<RealmBuildInfo> _builds;
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RealmMap _realms;
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uint32 _updateInterval{0};
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std::unique_ptr<Acore::Asio::DeadlineTimer> _updateTimer;
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std::unique_ptr<Acore::Asio::Resolver> _resolver;
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};
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#define sRealmList RealmList::Instance()
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#endif
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