EverWrath/src/server/game/AI
2022-01-31 06:48:55 -03:00
..
CoreAI refactor(Core/Logging): switch to fmt style for LOG_ (#10366) 2022-01-27 16:44:41 +01:00
ScriptedAI refactor(Core/Logging): switch to fmt style for LOG_ (#10366) 2022-01-27 16:44:41 +01:00
SmartScripts feat(Core/SmartScripts): Add distance option for SMART_ACTION_SOUND & SMART_ACTION_RANDOM_SOUND (#10255) 2022-01-29 11:18:21 -03:00
CreatureAI.cpp chore(Core/Texts): Rename parameter for creature texts (#10317) 2022-01-31 06:48:55 -03:00
CreatureAI.h feat(Core/Pathing): Add path_id to PathEndReached (#10021) 2022-01-05 09:59:33 -04:00
CreatureAIFactory.h feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00
CreatureAIImpl.h feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00
CreatureAIRegistry.cpp refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
CreatureAIRegistry.h feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00
CreatureAISelector.cpp refactor(Core/Logging): switch to fmt style for LOG_ (#10366) 2022-01-27 16:44:41 +01:00
CreatureAISelector.h feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00