* fix(DB/Gameobject): Sniffed Values for 'Subway Bench' - they were also all using the same ID before but actually each spawn uses a different ID * reset spawnMask from 3 to 1 |
||
|---|---|---|
| .. | ||
| .dummy | ||
| create_sql.sh | ||
| rev_1708251214785611900.sql | ||
* fix(DB/Gameobject): Sniffed Values for 'Subway Bench' - they were also all using the same ID before but actually each spawn uses a different ID * reset spawnMask from 3 to 1 |
||
|---|---|---|
| .. | ||
| .dummy | ||
| create_sql.sh | ||
| rev_1708251214785611900.sql | ||