EverWrath/src/server/game/Maps
Takenbacon 22f93eaca6
fix(Core/Weather): Improve weather system thread safety (#22772)
Co-authored-by: Shauren <shauren.trinity@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-09-29 11:43:30 -03:00
..
AreaBoundary.cpp fix(Scripts/Ulduar): falling down Kologarn's pit should kill (#18945) 2024-05-26 14:38:16 -03:00
AreaBoundary.h fix(Scripts/Ulduar): falling down Kologarn's pit should kill (#18945) 2024-05-26 14:38:16 -03:00
AreaDefines.h feat(Core/WorldState): init Scourge Invasion pre-wrath event (#22286) 2025-07-12 20:54:18 +02:00
Map.cpp fix(Core/Weather): Improve weather system thread safety (#22772) 2025-09-29 11:43:30 -03:00
Map.h fix(Core/Weather): Improve weather system thread safety (#22772) 2025-09-29 11:43:30 -03:00
MapInstanced.cpp fix(Core/Maps): Fix instance factions (#21577) 2025-02-21 16:49:39 -03:00
MapInstanced.h fix(Core/Maps): Fix instance factions (#21577) 2025-02-21 16:49:39 -03:00
MapMgr.cpp refactor(Core): Clean (#22583) 2025-07-29 09:11:25 -03:00
MapMgr.h fix(Core/Grids): Grid improvements (#20955) 2025-02-14 22:11:27 +01:00
MapReference.h feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00
MapRefMgr.h feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00
MapUpdater.cpp feat(Core/Maps): Multithread startup map preloading (#22580) 2025-07-29 09:10:46 -03:00
MapUpdater.h feat(Core/Maps): Multithread startup map preloading (#22580) 2025-07-29 09:10:46 -03:00
TransportMgr.cpp fix(Core/Transports): Improve static transport visibility (#22660) 2025-08-10 21:15:55 +02:00
TransportMgr.h refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
ZoneScript.h refactor(src/server/game/*): remove unused imports (big part 1) (#20310) 2024-10-27 10:25:40 +01:00